Google Drive New Mods: Here -- Back Up Link (Click here for guide on how to update with google drive)Google Drive Full:Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig (Click here for guide on how to update with Arma 3 Sync)
Mayan temple major
Requires 12 cops and is +9
$230,000 reward
30% major dip
Police MDT
Conviction Logs
Ticket Lookup
Warrants
Vehicle Plate Lookup
Citizen Lookup
Radar Logs
Activity
Dispatch
Theme selector
Rideable horses
Obtain horses from the stable west of Orlando
Note: These are in beta stage, if you die on them you will need to relog
Hunting Rework
Use the hunting knife to spawn yourself a local animal
Map changes
Separated Interstate 4 into 2 distinct roads with a large median between the two.
Decreased the dip between Interstate 4 Orlando and East Interstate 4 heading into Daytona.
Flipped the hospital 180 degrees allowing for front facing access to the Orlando square and removing the garage from the congested area.
Connected the roads previously intentionally separated at the hospital parking lot.
Moved the modshop parallel with the Orlando square
Moved the Casino to Tampa from Orlando for performance purposes.
Moved the national bank to the other side of Orlando and added auxillary bildings for combat.
Added detailing and vegetation to the Orlando suburbs.
Added a large graveyard and church to south Miami, much larger graveyard ideal for grave robberies.
Filled in the blank space at Miami casino major with detailing and auxillary buildings for combat.
Added detailing to the Lakeland roundabouts.
Added the Calosaahatchee river coming from Lake Okeechobee to the Gulf of Mexico.
Added 2 new populated island to the Florida keys.
Added parking lot and detail to the Arcadia Museum.
Added objects to the tracetrack.
Added a gas station to Interstate 4, Alligatory Alley (I75), Interstate 75, Clewiston Farms (x2) and The Florida Keys.
Added Fort De Soto National Park to St Petersburg.
Added Treasure Island Barrier Islands to St Petersburg.
Moved the small art gallery to Treasure Island, this should change the dynamic of the major entirely.
Added the St Pete Pier (WIP).
Added the Sunshine Skyway Bridge connecting St Petersburg and Bradenton.
Added a tow yard, police station, port and residential area to Tampa.
Increased the depth of the Tampa bay to support the new port.
Added a lake off of Interstate 75 north of Bradenton.
Removed the roads attaching to Orlando square and made all acess onto the Orlando square a parking lot.
Major modfication and facelift to the Clewiston Farms on Lake Okeechobee.
Lots of sharp/jagged/pixelations on the sattelite imagery have been modified.
Removed the sand lakes in Cuba.
Significantly brightened the sand around the keys and Miami for a more tropical ocean/beach look.
Added noise to the sand border and added noise to the sand texture on the sattelite image.
Modified the ground concrete texture to better blend with the sattelite image colors and better quality, this is a work in progress.
Removed all the tress at the end of the St Pete, Miami and Orlando runways.
Added floral areas to the map, more to come.
Removed a significantly large amount of vegetation and objects in and around Orlando for perfomance purposes.
Added a bunch more factories and gang hideouts.
Added a small rural road into the deepest parts of the south florida jungle.
Added new ATM’s across the map.
Flatened the scrapyard capture point.
Other changes across the map such as road smoothening, bug fixes and more that may not have been included in the log.
Search vehicles function
Seize illegal items from inventories (Right click item in storage)
Finishing a race now rewards EXP based off length of race and number of racers (Need at least 3 racers)
The 3 penthouses inside casino can now be purchased
You will now respawn with your virtual items that don’t normally drop (Meds, Water, Doritos) when you die if in conflict.
Added a craft max button to crafting menu
Rewrote dispatch script
Attending/leaving should work a lot smoother now
Reduced the time for being able to show dispatch location
Made a dispatch with the same name and near the same location as another active dispatch not create a new dispatch
Made dispatches auto delete if noone attends after some time
Fixed/rewrote hunting
Using the hunting knife to search the ground will spawn an animal near you
Fixed unable to complete Snows "prep work" quest
Fixed planting seeds on/near roads and in buildings
Fixed making meth in gang hideout not going into hideout storage
Florida Terrain Changes
You no longer lose ANY y menu at conflict
Separated Interstate 4 into 2 distinct roads with a large median between the two.
Class 3 Added back to traders
Casino Mansions added($2,000,000)
Russian Clothing names renamed to English ones
Fixed shadows of that one Suit (Redburger, Resurge, etc.)
New FSP and Sheriff ZR1 Pursuit Interceptor
New Color for Academy Uniform
Alt Hoodie for DTU
DTU Unmarked Explorer 19 & Denali Yukon
Fixed Denali Yukon handling issues.
Fixed Explorer 19 & 20 handling issues.
Normac uni
levi smokes full vice uni
Governor Escort Cars
Government Employee cars
Senate car
Government Hat
PDO Hat
PDO Suit
DAO Hat
DAO Suit
Judge Suit
PD Formal Uniforms
PD Female Uniforms
FFR Bike
FFR Mobile Command Center
Civ and Gang
New Thugs Uniform
Jeff’s R34 Skyline livery
Jeffrey's M8 GTR livery
Mark Pierce gun
CG Crown Victoria added
Los zetas gang clothing fixes
BAS clothing fixes
Kingsmen mc clothing fixes
Richard Baer cowboy hat
Cuba vest
Enzo uni/vest/car
END uni/vest/glasses/hat
CC uni/retexture/balaclava/alt/car
Plus uni/vest/glasses/hat 2x
Bluking truck
Thugs uni/vest/glasses/hat
KD stockade & the KD Sierras
KD Security uniform/vest
Iron Wolf uni/vest/cap/glasses
Vantage beret
Jeffrey's M8 GTR livery
Doors on dolphin fixed
Armoured Tahoe for SWAT(Similar to Suburban)
Vice Hummingbird
Vice Bearcat
Vice LD uniform
Motorbikes balanced
Vice and SWAT mustangs added
Camaros added to captain shops
Transport Truck armour increase 10,000 to 15,000
Sheriff hoodie added
Fixed Vice suit