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Showing content with the highest reputation on 03/08/23 in all areas

  1. Your name: Tyler KillmoreYour steam64id: 76561198273441079Your discord: Tyler Killmore#8406Which capture point/conflict zone is this submission replacing? Gas Station EDIT: Suggestions to zone such as fences being changed to walls to disallow bullet pen and more cover towards the middle so its not as open. Screenshots/media: Details: The goal of this zone is to be something different than all other zones we are used to. Currently I believe like 3 or 4 of the zones are just woodpiles which is cool but boring when that's all you are fighting on is piles of wood. My goal was to make a map that everyone knows and holds dear to their heart. I attempted (Arma 3 assets allowing) to make a Arma 3 edition of Nuketown. This is ANZUSTOWN 2035. I have added a few of the same sightlines as the original Nuketown but changed up and added a lot more to work better with Arma combat. I have added many ways to peek over fences with objects that will be climbable. I have added stairs leading to the tops of the garages for additional sightlines for either oncoming cars or across the zone. This also adds the ability to parkour to different spots. Unlike in Nuketown the house in the back that is inaccessible now has a scaffolding leading to the top for a new angle over the zone. I have also added the addition of 3 ramps for different ways to slam (Because who doesn't love ramping their karuma off a ramp and flying into the zone) @Kaladin Sulzberger. Although it looks as if a lot of the zone is walled off with fences, each angle is accessible in some way whether that be by ramp, scaffold, vault, or an opening. So there is no opportunity to camp one single entrance. I think this would make a great addition to the conflict zone, however with this unique idea I think it would be an interesting addition or replacement for a capture zone as well. OPEN TO FEEDBACK AND CRITICISM.
    4 points
  2. Your name: Lewis MillerYour steam64id: 76561198189824499Your discord: Lewis#2222Which capture point/conflict zone is this submission replacing? (E.g. Grid, Scrap Yard, Gas Station inside conflict etc) Screenshots/media: https://gyazo.com/621cad84d7765b81b824a1f5b4e722c5 Details: This has replaced the cap point on the top hill. Its a military base run down and abandoned. There are multiple entrances to counter the walls meaning no one can camp a single entrance. I have added in ramps on two side of the cap point to allow slamming in vehicle a lot more fun and there is a centre CQC part which is full of cover and the cap flag. It has holes in walls, crashed helicopters, bar gates, sandbags, detail in rubble and garbage on the floor. I have even considered all the combat andies and placed wooden walls to stop people climbing the ladder to the roof (this is not a complete counter as there is still one or two ways up there however its so open its not going to be that effective anyway) I WOULD REALLY LIKE MY CREATION TO BE ADDED INTO THE SERVER SO IF YOU DON'T LIKE ANYTHING OR HAVE ANY SUGGESTIONS PLEASE MESSAGE ME ON DISCORD Lewis#2222 so I can fit it to your needs. I also think this has the potential to be a capture point if it doesn't make it into conflict but I don't want to decide what it would replace so let me know if it would be a capture point on what point it should replace.
    2 points
  3. Your name: Jungle GiovaniYour steam64id:76561198205911403Your discord: JungleG#5047Which capture point/conflict zone is this submission replacing? (E.g. Grid, Scrap Yard, Gas Station inside conflict etc) THIS ONE Screenshots/media: In the video I go inside of my map and show everything However my microphone was Glitchy so bear with me as you can still understand me, Ive speeded up the video and shown it at 4x speed but the original video where you hear me go over the entire map is there after the speeded up part, If you can bear with my microphone and hear me as you still can make out what I am saying clearly just watch my tour and I explain parts of the map it is very Neat and I enjoy cqc however I was thinking of a map that can capture the island look and still not be out of place for the conflict zone! VIDEO LINK - Details:
    1 point
  4. Would be good. Id say replace wooden fences with the concrete ones. So they are bulletproof and cannot be destroyed as easy. Id also say add a bit more cover so its not a farming field for people in the houses. Other than that I like it a lot its unique
    1 point
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