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Showing content with the highest reputation on 12/01/19 in all areas

  1. Hi everyone, this will most likely be the last update before 3.0 hope this can keep you guys entertained until release. There is no set release date but the teaser trailer was released today and the official trailer will be public next week. Please read the new major crime rules - https://www.anzus.life/topic/15979-new-major-crime-rule-trial-must-read/ Arma 3 Sync: ftp://54.39.29.73/.a3s/autoconfig Google Drive: https://drive.google.com/file/d/1NVXnGwmskSXM1VWIMsurK4-L2_-Q8QNb/view?usp=sharing 500MB Added gang capturable chop shop Gangs can capture and own the chop shop Chop shop is for falsifying license plate information, more will be possible eventually Chop shop is not accessible without either the active mafia or cartel capturing it Owner gets all false plate sales split between the group Can be captured by opposing group whilst already owned chop shop is not for selling vehicles or removing vehicles from other peoples garages Cartel/Mafia gang will now display on the map Police radar will now show the owner of the vehicle via plate recognition Displays random name if the license plate is falsified GPS Prefixes are now persistent and are not required to be reset Persistent vehicle materials added to Kamdan Customs (Chrome, Matte, Polished and Brushed) Colour palette at Kamdan Customs widely expanded (allows for more colours and brighter whites) Added the entire penal code to the warrant system on cops phones Individuals are now required to be wanted before being arrested Replaced barriers on the phone app with John Doe's models Police can now issue a "Rights Card" to people who don't understand more than 3 times (localisation to come) Added the ever waited cop shop update so we can actually buy bipods Added Pumped tech and Schneider uniform Added Asylum gang vehicle Moved the hotkey to hide the vehicle store overlay to BACKSPACE Added two variants of the Eldorado vehicle Added Doug's Highway Patrol vehicles and uniform Fed and other map fixes All police firearms price increase by 15% All civilian/rebel firearm decrease by 15% Updated weapons shops for SWAT and CRT Removed SAMR from rebel Fixed drones godmode Double XP off New bottle hunter Bridge adjusted (not perfect but its better than what it was) All major crime payouts increased by 20%
    10 points
  2. Keep it up joined the server like 3 days ago and very fun !!!!!!!!!!!!!!!!!!!!!!!!!!!!
    5 points
  3. Hi everyone, so after recent discussions about majors with everyone we've decided to change it up a bit. These will be live when 2.9 is pushed later today. New major crime process When civilians hit off a major crime they MUST text police with what they're wearing/what gang they're in and how many people they have. (They have 30 seconds to do this or cops will respond will full numbers) If they have a hostage they must text they have a hostage and the normal process for majors will go ahead (Civilians DO NOT HAVE TO DECLARE EXTERNALS) Cops will need to receive the text and the closest units are to respond. SWAT, CID etc do not have priority. If there is a hostage 2 SWAT are required to attend. Cops must respond with X amount of people compared to how many rebels are robbing the major crime. (will be explained more below) When a major crime is hit off it is 500m initiation 30 seconds after the major crime is hit. (Between Rebels and Cops) Anyone with a firearm out in the 500m initiation zone can be KOS by Police. Other civilians/rebels are required to leave the area. The highest rank cop online is required to organised who is in attendance, if the numbers are wrong the highest cop is at fault. Snipers must be within the 500m for now (this is temporary just to get everything use to the process to start off with then we can add adaptions to make snipers viable) Civilian/Rebels can not out number cops, it must be a maximum of 1:1 (Use the players list to count) Cops that join the server after shots are fired can not join the situation regardless of civilian numbers. Response numbers Commonwealth - +3 Winchester Lab - +4 Tech Lab - +4 Art Gallery - +4 Casino - +4 National Bank +5 Military Ship +5 Federal Reserve - +15 Seized Weapons - No cap, all cops allowed to respond. This is a trial - if it doesn't work we will revert it. If I am missing anything please comment/suggest.
    3 points
  4. pretty sure chop shop is for changing plates only. You cant sell cars there if i read the changelog correctly
    3 points
  5. Release is not confirmed but we will keep everyone posted
    2 points
  6. 1 point
  7. it doesnt remove cars or do anything to do with selling cars
    1 point
  8. welp im comming back to arma
    1 point
  9. 1 point
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