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Showing content with the highest reputation on 02/24/20 in all areas

  1. Big thanks to developers @Alex Hinkley and @Tax Wax for their hard work. https://anzusgaming.life/ Here is the new stats website which displays the richest player, highest level player and richest gang. If you have any suggestions to improve website post them here and Alex/Tax can review it. Fight for the top!
    6 points
  2. Hi everyone, so its been about 2 weeks since 3.0 release and we're looking at the community opinion on the new cars. Currently we have Ivory cars and Homelife cars, these cars are causing a bit of lag on the server due to the scripts they run (Ivory) and the poly count (Homelife). PLEASE READ BEFORE YOU VOTE! We have two options Option 1: Stay with Ivory and Homelife, remove the scripts and get rid/replace the high poly vehicles Option 2: Swap to D3S, optimize them as much as you can Pros and Cons of Option 1: Pros: Ivory cars without scripts are very well optimized and will cause the least lag Ivory and Homelife bring different cars then everyone is use too Ivory and Homelife cars speed wise are well optimized and there are no cars that can really get away from you. Cons: Homelife has similar polycount to D3S but less quality Will never be able to get new cars (d3s is still making cars ivory and homelife are not) Ivory cars will need scripts removed if we keep them, the scripts are the best part (radar, horn, lights and sirens) Pros and Cons of Option 2: Pros: Huge variety of cars, trucks and more New cars every week Very nice and high quality looking cars Over time we can optimize the cars We can edit majority of the cars in source to be able to optimize them Cons: D3s cars are high poly and will cause FPS lag in large numbers Less cop options to start off (will start with CVPI, Charger and Tahoe as we're removing the d3s lightbar due to it being a lag but will add more cop cars over time) D3s cars don't have cool scripts like ivory There is the chance the FPS will be worse by 5-10 than it currently is (not 100% just can't know until we try, I suspect the removal of ivory will equal the increase in poly from d3s so there will be no d3s change. There could even be an increase) Modpack will be 23-25gb instead of 20 which is pretty big. We will try reduce it overtime though I am suspecting after all the stuff we don't use is removed to have a 21/22gb mod pack. Will take longer to load the modpack Full D3S Showcase
    4 points
  3. D3S have more variety, which makes them more enjoyable due to such a diversity. With the ability to make some cars rare and also having more in general will make it more like real life. While also adding a sense of normality because usually there is a lot of different cars especially in the police force.
    4 points
  4. kill death stats if possible would be nice.
    3 points
  5. We can add the radar system without the speed following the car very easily with no lag. We plan to add a scroll wheel light bar and scroll wheel code 3 on the D3S cop cars to make it similar to ivory. With doing the new lightbar means new undercover lightbars.
    2 points
  6. Highest stats for levels, Highest kill stats, Highest count for being arrested, Highest count for arresting others. Most cars in garage. Highest count for revives. on and on and on
    2 points
  7. @Doug Jumper is it possible to make a small Video of what the Ivory & Homelife Vehicles to compare the difference
    1 point
  8. I have an issue raised and assigned to me on git to fix that, it got broken somewhere along development. I would rather implement the steam API to only let you search for your own character through a login with steam button, otherwise people can search in-depth stats and may attempt to use it as meta. Thoughts? To clarify this is a feature I wanted to implement from the start, the ability to look yourself up.
    1 point
  9. Most people are shit at driving, so there is no need for high speed, slippery D3S cars. Granted some of those cars do well, the ivory cars drive well in general. The only con with ivory, is that they take damage very easily. That could upgrades so you don’t break you car on a curb.
    0 points
  10. I think there needs to be a compromise with the scripts on the PD cars removing them entirely will make cop gameplay sleeper af. The car scripts are the only thing that has really been better or changed for cop gameplay so far in 3.0 as Class 3s are so accessible to have constantly within a week to anyone who grinds even a little so pistol play was dead pretty fast. Whether we change to DS3 or not, I think at minimum the Code 1, Code 2, Code 3 and Takedown/instant turning on and off of the sirens should be kept. I also think the unmarked DS3 cop cars looked sorta crappy and were REALLY obvious to civs compared to the Ivory ones. People could recognize an unmarked car’s light bar pretty easily whereas the unmarked Ivory cars are much subtler in comparison(Not sure if its possible to look into this and possibly request customized DS3 models if some cops are willing to donate to cover the costs or something? I know that I would be willing to donate for something like that.)
    0 points
  11. For cop cars maybe temporarily keep ivory and phase them out as more/better d3s cop cars are ready to be added.
    -2 points
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