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Posts
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Posts posted by Dan Daisy
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Punishing Trooper Details
Troopers Name: Jared Fiorino
Rank: Master Sergeant
Badge Number: 144
Department: Admin Services
Reason for Punishment: classification M
Result of Punishment: 1x WW
Authorizing Trooper Details
Trooper's Name: Dan Daisy
Rank: Captain
Badge Number: 114
Department: Admin Services
Trooper's Signature: Dan Daisy
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+1 Lexy
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Punishing Trooper Details
Troopers Name: Thomas Smith
Rank: Trooper
Badge Number: 214
Department: JTF
Reason for Punishment: 1x Classification G & M
Result of Punishment: 2x WW
Authorizing Trooper Details
Trooper's Name: Ching Eggwon Dan Daisy
Rank: Sgt Cpt
Badge Number: BT-07 A-114
Department: JTF Admin Services
Trooper's Signature: Ching Eggwon Dan Daisy
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 31/3/24
Dan Daisy, TxDPS Human Resources
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25 minutes ago, Osman Semeru said:
Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) As said in title
Please explain what the suggestion is about and why you're posting it?: Remove or move the towers from DOC at the border its crazy overpowered since you cant get in them and cops just camp in them the whole time. for ex.: you drive to the border and get somehow initiated and you cant finish the fight since cops are camping in the tower waiting for the whole cop force to respond.
Solution on how to make this work?: Remove Towers from DOC or move the whole DOC
Pros & Cons?:
Pro: Border balanced a little bit towards civs, make border fight winnable for civs (remember every cop can respond to a border attak so its usually 5-15 in open fights -> Tower OP)
Cons: Cops have a harder time defending the border
Skill issue honestly
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wheelchair approves @Lex Hale
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 6/3/24
Dan Daisy, TxDPS Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 6/3/24
Dan Daisy, TxDPS Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 29/2/24
Dan Daisy, TxDPS Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 27/2/24
Dan Daisy, TxDPS Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 25/2/24
Dan Daisy, TxDPS Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 24/2/24
Dan Daisy, TxDPS Human Resources Command
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Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server/Gameplay
Please explain what the suggestion is about and why you're posting it?: (try use an example of what has happened in-game) Additional bounties alongside adjustments to current bounties;
Additional bounties- Add Lubbock patrol bounty
Adjustments to current bounties
- Change completion timer for patrol area mission from 15min -> 5min and 1/2 reward to balance time change
- Change completion timer for speed traps from 15min -> 5min and 1/3 reward to balance time change
Pros & Cons?:
Pros & Cons
More bounties and stuff for cops to do
Cops have more to do then just sit around
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Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server/Gameplay
Please explain what the suggestion is about and why you're posting it?: (try use an example of what has happened in-game) Some additional PD quests such as;
- Ticket 4 (0/100) = $5,000 & 750xp
- Impound 4 (0/100) = $5,000 & 750xp
- Seize Class 3s 4 (0/100) = $5,000 & 750xp
- Jailer 4 (0/100) = $5,000 & 750xp
- Patrol Mission 5 (0/150) = $15,000 & 1,500xp
- Crash Tackle 4 (0/100) = $7,500 & 750xp
- Collect Evidence 3 (0/100) = $10,000 & 1,000xp
- Check Licence 4 (0/20) = $2,500 & 750xp
- Give extended firearms licence (0/5) = $1,000 & 500xp
- Give extended firearms licence 2 (0/10) = $1,500 & 750xp
- Give extended firearms licence 3 (0/20) = $3,000 & 1,000xp
- Giver extended firearms licence 4 (0/50) = $6,000 & 1,250XP
Pros & Cons?:
Pros & Cons
More questing for cops
Cops have to grind more- 1
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 23/2/24
Dan Daisy, TxDPS Human Resources
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Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server/Gameplay
Please explain what the suggestion is about and why you're posting it?: (try use an example of what has happened in-game) Ability to unlock perks which allow for manual actions to be made automatic, for example having a perk which upon entering your vehicle automatically applies your seatbelt. Another example could be having a perk which upon exiting your vehicle automatically locks it (could be toggleable via settings).
Automatic seatbelt could be around level 30-40
Automatic vehicle lock could be around level 40-50Solution on how to make this work?: Dev work
Pros & Cons?:
Pros & Cons- massive QoL improvements
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Personally can't really think of any
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COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 16/2/24
Dan Daisy, TxDPS Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Academy - 17/12/23
Dan Daisy, FHP Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Academy - 16/12/23
Dan Daisy, FHP Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Academy - 11/12/2023
Dan Daisy, FHP Human Resources
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ACCEPTED
This LOA Request is now Completed
Processed by Academy - 11/12/23
Dan Daisy, FHP Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Academy - 11/121/23
Dan Daisy, FHP Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Academy - 11/12/23
Dan Daisy, FHP Human Resources
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COMPLETED
This Punishment Report is now Completed
Processed by Academy - 11/12/23
Dan Daisy, FHP Human Resources
Martinez Red - Punishment Report
in Archive
Posted
COMPLETED
This Punishment Report is now Completed
Processed by Administrative Services - 19/5/24
Dan Daisy, TxDPS Human Resources