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Posts
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Posts posted by Seska
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+1 but I think it should go to a voicemail message sound that cuts off instead of Disconnected. Hard to believe everyone's getting on a plane every time they log off lol
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Type of Suggestion?: Server
Please explain what the suggestion is about and why you're posting it.: Stop food rotting when I'm offline. I work full time, and usually play during EU hours when restaurants aren't open, so it sucks that the food I manage to pick up rots by the time I get on again.
Solution on how to make this work?: Change a few values in a text document.
Pros & Cons?:
Pros - People who don't play every day don't have to spend a grand on chocolate bars and ham sandwiches.
Cons - Ham sandwich stock prices go down. No actual cons. I don't think this will make active people go to restaurants any less.- 4
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3 hours ago, Triky07 said:
it was a house and appt. raid while we were offline no mistake about it
3 hours ago, Triky07 said:it wasn't me who was raided I just witnessed it happen
1 hour ago, ReXt said:I like the route of officers having to build a case, and to go thru DOJ to get search warrants.
That's how it currently works. PD don't publicly show the search and seizures being filed in advance for obvious reasons.
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+1
Love Paddy's idea of gun repairs being tied to a legal gun business. More interaction, more RP.
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This suggestion shouldn't even be getting entertained. It's a salt-post, and all reasonable efforts were made to have the raid done during peak time.
Can crims not be told once just to suck it up? To be told "This is how it is.", and just don't do dumb shit like lootbox cops for Police equipment if you don't want your house raided.
If I was whining to this extent about losing a cop situation I guarantee I'd get called a w-cop, and told to stop caring about losses. -
1 hour ago, Doug Jumper said:
Not a bad idea, what do others think?
Other civ activities that don't involve mindless violence are a +1
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13 hours ago, Triky07 said:
creates no rp or any scenario except all gains for pd.
Are the gains for pd in the room with us right now?
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2 minutes ago, Scotty Grahner said:
And.. guns being expensive and robbing cops being a way to arm your gang members for majors, zones, etc cost effectively sounds like solid enough RP reason.
No thanks.
Not gunna have a 30-min cop RP investigation ruined by some chucklefuck who just wants a Class 3 so he can run to a cap zone.
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17 minutes ago, Ryan O'Malley said:
There’s rules in place to stop it “coming to them” like no robbing legal runs, needing a proper roleplay reason to rob someone, etc.
The problem is when roleplayers do illegal runs or delve into cartel related activities they get smoked and end up upset, but then again this isn’t a cops and farmers RP server. There’s factions and a whole array of content for gang members for a reason.
Daniel makes a good point that if you don’t want involved in any class 3 content, then keep doing your legal runs/staying in green zones.
Rules don't mean it doesn't still happen, as we saw in 5.X, and given our policies around comp, people often didn't get what they'd lost back, even if the rulebreaker received points. By the time the player has gone to support, their session is already ruined.
Neither of those restrictions solve the underlying issue, nor are they practical for ANZUS.- 1
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Oh okay, I'll type out 'or' instead of using a / next time if that makes things easier to understand. Mutual exclusivity is hard.
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1 minute ago, Isaak said:
grinding isnt rp, grinding is just watching a progress bar, i know because I have done a lot of grinding over the past 2 weeks.
Where did I suggest that grinders are roleplayers?
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1 minute ago, Ching Red said:
it's very easy to say this when you can buy all your guns from a sign for $200 a pop.
Not sure what you're getting at. I'm not talking about cop perspective, and I'm not talking about price. I'm talking about how in 5.X, C3's and combat mentality was so prevalent that the RP/grind players weren't being left alone. They didn't go looking for combat, it came to them.
Wylie's argument of 'RP/grind players should just avoid combat lmao' holds no merit, as they weren't going looking for it in the first place.- 2
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7 hours ago, Daniel Wylie said:
Option 3... People be crying about class 3's too much, if you dont like class 3's dont involve yourself in the combat and go RP or do runs.
I don't think the people who RP/grind and avoid the Class 3 combat are involving themselves lol.. That's not a practical solution.
The problem, in 5.X at least, was the combat andies weren't exactly leaving the roleplay or grind players alone.- 1
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22 minutes ago, Liam Forder said:
Its just a game in my opinion so I don't see the point restricting everyone for ages and longing it out to use guns.
Likely because the concern is that what may be enjoyable for you, may be a detriment to others and ruin their experience. That's why it's important that we find a balance which keeps people of all playstyles at least content.
Fraggy boys should be able to enjoy their combat playstyle without the roleplay and grinder groups having less fun as a result.
Right now, as a cop main I've been able to do normal police work like traffic stops and investigations without getting taken 'hostage' (AKA robbed), or being pulled away from my cop fun to go do major crimes every time I start getting into it. I wouldn't want Class 3 availability or restrictions to make majors too common, or make the combat fellas start seeing cops as a loot source like they did back on Kamdan.- 1
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In my opinion, the overall feel of ANZUS since pistol-only has been really nice. It's been really enjoyable as a cop main to be able to do traffic stops or speed traps without being viewed as a talking loot drop by the apes that don't care about RP. I'm on ANZUS to play a role and socialize, not feature in some kids over-saturated, third-person, max FOV fragtage set to a shitty drill track and edited in Filmora.
That said, I recognize their necessity given our unfortunate community playstyle split.
I'd suggest Option 2, but with the omission of location-based use, as I think that will be needlessly painful to enforce, with little overall gain.If you do down that route, I think you'll need to tighten rules on robbing cops, or taking them 'hostage' but stripping them anyway, as cops will definitely be targeted by the combat andies when they're either too lazy or poor to speak to a crafter for their Class 3s, and if cop RP gets killed to the point that it was back in Kamdan, I don't see myself playing at all.
I've made a rule adjustment suggestion in the Staff Suggestions section on Discord, as I believe it deserves its own discussion, and will be necessary if access to C3's becomes in anyway partially restricted.- 1
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PRO: Far less bitching about response numbers. Less conversations clogging up radio and micromanaging numbers.
CON: The 'initiate for no reason' thing makes you more on-edge outside of the safezone, and from what I've seen people doing runs are targeted a lot.- 1
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1 hour ago, Jordan Olatunji said:
Name you used last as PD: Jordan Jackson
Previous rank within the PD: Patrol
Discord Name & #: Jordan#0004
How long ago were you a cop:2.0 or 3.0
Did you leave on bad or good terms: stopped playing
Would you be considered by other players as a karen roleplayer/problem player?: nah man
Are you in a group of problem players on civilian?: I don't think so
Region: EU
Steam64ID: 76561198272429011Denied - Already in PD (DOC Trooper Jordan Bourbon)
This form is not to be used to as a fast-track for current PD members, nor to avoid an inactivity warning.- 1
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Anchors ⛵[REPLIED TO BY STAFF]
in Archive
Posted
Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server Suggestion
Please explain what the suggestion is about and why you're posting it.: Add deploy-able anchors to boats to stop them floating away while I fish/dive/skinnydip.
Solution on how to make this work?: There's a free, open-source script here that we could try: https://forum.cfx.re/t/free-standalone-boat-anchor/4834845
Pros & Cons?:
Pro - My boat stays where it should be.
Con - ????