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Jack Knight

Moderator [Arma 3]
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Posts posted by Jack Knight

  1. If it was wrongly impounded, then appeal it and get the money back from the courts. 

     

    -1 to this as I believe not only is this a money sink but it deters people using certain vehicles in crimes. 

    • Dislike 3
  2. 18 minutes ago, Taylor Long said:

    Removing the restriction on shooting through windows, walls, or doors at major crime locations, except for the interior windows of the decagon major crime, is a step towards enhancing gameplay dynamics and realism within the gaming environment. Here's why this rule should be reconsidered and potentially removed completely, except for instances where modded buildings or custom game modes dictate otherwise, especially considering the mechanics already present in vanilla Arma 3.

    Firstly, realism and immersion are paramount in many gaming experiences, particularly those that aim to simulate real-world scenarios like military operations or law enforcement. In real-life situations, bullets can penetrate certain materials, including windows, walls, and doors, depending on factors such as bullet caliber and material thickness. Allowing players to shoot through these objects adds a layer of authenticity to the gameplay, making it more engaging and believable.

    Moreover, removing the restriction on shooting through barriers promotes strategic thinking and tactical decision-making among players. It encourages them to utilize the environment to their advantage, whether by seeking cover behind penetrable objects or by employing suppression tactics to pin down enemies hiding behind cover. This enhances the depth and complexity of gameplay, fostering a more dynamic and rewarding experience for players.

    Furthermore, the presence of mechanics allowing penetration through certain objects with specific caliber guns in vanilla Arma 3 demonstrates that the game engine is capable of handling such features. By aligning the gameplay mechanics with the capabilities of the game engine, developers can ensure consistency and coherence within the gaming experience, minimizing confusion and frustration among players.

    Additionally, removing arbitrary restrictions on shooting through barriers fosters creativity and innovation within the gaming community. It empowers players to experiment with different tactics and strategies, leading to emergent gameplay experiences that keep the game fresh and exciting over time. This encourages player retention and community engagement, ultimately benefiting the longevity and success of the game.

    While some may argue that maintaining the restriction adds balance to the game, it's important to consider that balance can be achieved through other means, such as weapon balancing, map design, and objective distribution. By focusing on these aspects rather than artificially limiting gameplay mechanics, developers can create a more balanced and enjoyable experience for all players.

    In conclusion, removing the rule against shooting through windows, walls, or doors at major crime locations, except for the interior windows of the decagon major crime, is a step towards enhancing realism, depth, and creativity within the gaming environment. By embracing the capabilities of the game engine and empowering players to leverage the environment to their advantage, developers can create a more immersive and engaging experience that resonates with players and sustains the longevity of the game.

     
     

    TaylorGPT

  3. image.png.f4ac3e2778b25f28d5a34416f048be9c.png

    WHADDUP BOYS IM BACK WITH MORE AUCTION STUFF!!!!

     

    The Auction will be held on 31/03/2024. At Gangwars time.

    If you buy something you must have payment ready within 24h.

     

    Some stuff we are selling:

    • C130 PLANE!!!!
    • VARIOUS FACTION BLESSINGS
    • +1 WHITELIST IN YOUR SELECTED FACTION (GEAR AND CARS ONLY) 
    • THE CAR ONLY LEE TOAST CAN FIT IN
    • A RETURN OF THE FURNITURE PACKS!!!!!!!!!!!
    • A STRIDER (1 RESTART ONLY, TERMS AND CONDITIONS APPLY)

     

    Anything else you would potentially like to see, comment below and make sure you like the post :) 

    FAb1NdI.jpg?format=webp&quality=lossless

    20240309202150_1.thumb.jpg.0de0ed5771195b5ca367b60da8ff0ca3.jpg20240309201941_1.thumb.jpg.e3dc436a044c79a00e889188592d6925.jpg20240309201819_1.thumb.jpg.14ccfb090b339dee64e68c05e7686de4.jpg20240309202441_1.thumb.jpg.f0d38bf0bce74e6a820f3efcd9fb2ab0.jpg20240309202258_1.thumb.jpg.b95d87404df4ae3cf1dad372ca71a14e.jpg

     

     

    • Like 5
    • PogU 1
  4. 3 minutes ago, Chao Winsmore said:

    -1 would be overpowered the watch commander should be monitoring people when a 38 is called to make sure they are okay. I would suggest if you are suspecting you are going to be getting hurt during a 38 you call for back up 

    Its more about when they drive off, if theres no plate for example, they can only call out colour and make and model of the car. How would it be overpowered? 

     

  5. Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server Suggestion

    Please explain what the suggestion is about and why you're posting it?: I am suggesting to add a new feature for police to utilize during 10 38s. Something along the lines of "tap car" which officers would be allowed to utilize during 10 38s (for none cops traffic stops) as they walk towards the vehicle. Officers do this IRL to leave fingerprints in case anything happens that shouldn't help identify the criminal party. It would increase roleplay as it gives a lesser chance of people wanting to shoot officers during traffic stops.  Civilians would have to wash their car to remove the prints and other officers would be able to "check car" for prints however your prints can only be on 1 car at a time. 

    • Like 2
  6. On 12/10/2020 at 1:24 PM, Taylor Long said:

    In 2.0 We had Terroist Vs The whole Server I say we do that event Again . And maybe 1 more tiny Update before Purge call it Purge update , Add suicide Vest ETC ETC 

    I would be up for doing a terrorist event again, wouldn't be to hard to plan either ;) 

  7. Gang Name: The Chinweuba Family
    Gang Leader:

    Jekandy Chinweuba

    Quintrell Chinweuba


    Gang Leader Discord:
    JackH#1492

    pablo#8295

     

    Do you have a uniform available: Not yet but will make one if accepted. 


    List of players (INCLUDING STEAM64ID):

    #1 Quintrell Chinweuba // 76561198062192032

    #2 Jekandy Chinweuba // 76561198832369107

    #3 Zeke Chinweuba // 76561198157646839

    #4 Jean Parmasean // 76561198083608036

    #5 Mzwaga Chinweuba // 76561198079529076

    #6 Jackson Quinn // 76561198212691240

    #7 James Chinweuba // 76561198144395402

    #8 Little Dog // 76561198200587763

    #9 Fin Chinweuba // 76561198253697147 

    • Like 2
    • TF 3
    • pepelaugh 1
  8. Name: Global Enterprises

    Number of Members: 15, but continually growing. 

    Company Type: Enterprise (Got sub companies)

    Company Roleplay Story: The Managing Director was once a smal, poor man. Who has built up global enterprises from scratch. He has now appointed directors and subsidary companies that make him money, he uses this money to reinvest and help people, who was once in his position out. 

    Global Enterprises is a legally run, privately funded business. We are an investment company that takes over smaller companies, struggling or that we feel we can make more money, and a better community out of.

    Discord: https://discord.gg/VhchDgZ // Personal discord: JackH#1492

    Hours able to dedicate per week: As much as our employees are available

    Official Documentation (roster and docs required, can have recruitment video etc. as well): Roster // Who we are // SOPs // Promotional Video are a work in progress. 

    Here is our Poster. We have business cards in the works. 

    Edit: We have currently just gained a website containing more information about us. :)

    https://sites.google.com/view/anzusglobalenterprises/home

    Global_Enterprises.thumb.png.47f586e036a0a9ffc351df6ba6a5db56.png

    • Like 10
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