Jump to content
Click here to install our Arma 3 mods!
New York: 0/150
Teamspeak: 0/150

New York Life 7.6.5 [Changelog] [Modpack update required]


Recommended Posts

  • Project Lead

image.png.48849693b1d7086f7ef8d5e08ea0553b.png

Google Drive: Will be posted soon
Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2842204859
Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig

Added:

  • 5 Purchasable orchards around the map.
    • Clarksons Orchard. (Just north of race track along service road)
    • Paradise Orchard. (Opposite Paradise Estate along main road)
    • Borris's Orchard. (East of swat base)
    • Red Orchard. (Next to money honey bees)
    • Elizabeth Orchard. (To the east next to Elizabeth Field Airport)
  • Death chat talking list
    • In the death chat, the names of other dead players around you will appear at the top right of your screen. The names of those currently talking are highlighted to help you identify them.
  • Penthouse apartment to housing.
    • A penthouse apartment can be purchased by taking the elevator to the top of the building.
  • Persistent environmental sounds:
    • Environmental sound settings are now persistent in your Arma profile, so you no longer need to set them each time you log in.
  • Upgrade options to upgradable "luxury" apartment.
    • workbench/fridge/sink/computer.
  • Repair Objects Item for Police and EMS.
    • Limited to 20 uses per kit.
  • Tahoe 08 for SWAT + ATF.
  • Explorer 19 for SWAT + ATF.
  • McLaren 720 FBI Variant.
  • SCSO Command Aston Martin Vantage.
  • Red Burger food truck.
  • Additional methods of getting gang exp:
    • Drug drops.
    • Gang challenges.
  • EMS podium inside hospital surgery room.
  • Gangsters Uniform. (the gang not official faction).
  • Repulse Custom Cowboy Hat.
  • Triads Official Suit Uniform.
  • IA Campaign Hat.
  • Weapon skin menu can now be accessed at the event truck.
  • NYSP Vests.
  • Wiki button to the top bar on the forums.

Fixes:

  • EMS/Police map markers issues:
    • Fixed an issue where vehicle passenger frequencies were incorrectly stacking. You can now correctly view the frequencies of all passengers by clicking on the map near the target vehicle.
  • Drug drop mission was incorrectly counting the number of police on duty, off by 1.
  • UFC Arena warehouse doors weren't working:
    • Signed-on bikers can now unlock the door by pressing the U key.
  • Oil rig robbery comedown not time synced properly across clients.
  • Norton peak boat garage would put vehicle on land.
  • Penthouse apartment issues.
    • Fixed a large gap above the penthouse apartment door.
    • Addressed an issue where the sink animation was not working properly to be unhidden.
    • Elevator buttons not functioning correctly for penthouse owners.
  • Bus stop can no longer be blown up.
  • Bad simulation error with trashcan.
  • Animal spawning for hunting:
    • Animals will no longer spawn within 25 meters of a building to prevent them from ending up inside locked houses.
  • Ford GT is no longer bulletproof.
  • Possibility for physical inventory being overwritten with virtual.
  • Drug drop issues:
    • Crate not deleting properly.
    • Seizing drug drop mission not paying out.
  • Multiple quests with Snow.
  • Horizon company vehicle available to company.
  • HSU Bike whitelist level.
  • Setting GPS prefix to blank now removes it.
    • (000 also works to remove it still)
  • Springfield Fire Department no longer says Northdale.
  • Being declared war on your gang while dead would put you on spawn island.
  • CID Tablet/Patrol Missions App Icons.
  • Government Vehicles having Texas on them.
  • Event MCC truck had Texas on the side of it.
  • Multiple issues with pirate ship:
    • removed missing items from loot pool.
    • ship disappearing while people are next to it.
    • unsearchable crates around the boat.
  • Major planning not taking previous robberies into account.
  • Moneyvan major cooldown timer.
  • Helicrash event not spawning.
  • Floating signs around the map.
  • Lightbar issues:
    • Police BMW x6.
    • Police Challenger.
  • Phone setup issues:
    • Taken out unused phone number selection.
    • Phone not working properly after finishing setup.
  • Real Estate Helper QOL fixes:
    • Modern house 3/Trailer now consolidated down into one category instead of color.
  • Russian text appeared on the scroll wheel of some cars.
  • Court Security Clothing.
  • Milkman Uniform.

General Changes:

  • Swapped out swat counting for drug drop minimum requirement to uscg.
    • The check is now `( _dtu + _command + _uscg) < _minCops`
  • SOS Uniforms.
  • Chance for the police to get alerted when tagging a building.
  • Increase chance to get Starmetal ingots from capture points.
  • Stims now stack 5 in inventory.
  • Gang Hideout meeting room is now major planning.
    • Menu is accessible at the chair closest to the cabinet.
  • Barriers can no longer be placed while in combat.
  • Pharmacy always shows items.
  • Government can now go on LEO Frequencies again.
  • Removed: Randomly finding GPU's. (no longer used)
  • Loadouts are now saved when entering an event and restored to the player after the event is finished.

Map Changes:

  • Majors
    • Airport Major added at Northdale airport.
    • Silverton Bank of Americano Replaced with Small JD Art Gallery.
    • LF Casino Moved to Cabaro.
    • LF Art Gallery replaced with Midlands Bank.
    • Springfield Labs replaced with National Museum.
    • Klops replaced Silver Rush Casino.
  • Cap Zones:
    • Added Fallen Castle.
    • Scrap Yard moved and Re-made.
    • Most Zones have had changes.
  • General Map additions / fixes:
    • Overlapping Bugged roads at Springfield fixed.
    • Bump in the road at Springfield removed.
    • 56 Objects moved from Mission to Terrain.
    • Blood Diamond Pro Re Done.
    • Warehouse South of Steel Moved.
    • Triads Base added.
    • Tree farm split into 4 sections.
    • Added more cover for Cuban cigar Pro.
    • Lacy's Market remake.
    • Overlapping road behind Lacy's fixed.
    • Added a building to Illegal Trader so it fits in better.
  • Conflict
    • Cap #1:
      • Adjusted rocks and raised all objects.
    • Cap #2
      • Reworked the inside of the barn to help with balancing.
    • Cap #3:
      • Added more cover on the bottom floor.
      • Added cover around the outside stairs.
    • Cap #4:
      • Added an additional building and objects around the cap to help with flow and cover for fighting.
      • Replaced the broken building with the non destroyed version, covered the upstairs window to help balance.

 

Screenshot2024-09-01201229.thumb.png.01b86e7ede6887fbc73e9198dbce08a5.pngScreenshot2024-09-01201303.thumb.png.5606b77f069f665d8d82ac33c70fc789.pngScreenshot2024-09-01201612.thumb.png.9b00a7741560925b9cd95f959ec8aefd.pngScreenshot2024-09-01201839.thumb.png.f2d993030a2616d65b52e59c3e580b24.pngScreenshot2024-09-01203436.thumb.png.6ef9a98215980043fcb518fe999d5f75.pngScreenshot2024-09-01203942.thumb.png.c7943dcd971fc3dfb09e7aa44ab35bfb.pngScreenshot2024-09-01204440.thumb.png.e3dbc3f1106b51d3f5f5eaffb4fbc5d8.png

  • Like 5
Link to comment
Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

By viewing ANZUSGaming's website you agree to our Terms of Use