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Lewis Miller

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Everything posted by Lewis Miller

  1. Punishing Trooper Details Troopers Name: Jack Frost Rank: Aux Trooper Badge Number: 660 Department: Patrol Reason for Punishment: Classification I, Classification s, Classification B - Unprofessional conduct in TxDPS Discord | Refusal to attend disciplinary discussion Result of Punishment: 10 Points Punishment given in line with Section 1 Subsection E of the Global Operating Procedures Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Lt Badge Number: 125 Department: SWAT Trooper's Signature: Miller
  2. Bump due to 14+Days since posted @Paul Phantom@Lee Bread
  3. Punishing Trooper Details Troopers Name: Frank Williams Rank: Cpl Badge Number: 240 Department: JTF Reason for Punishment: Unprofessionalism Result of Punishment: 2 x WW Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Major Badge Number: 102 Department: HC Trooper's Signature: Miller
  4. Punishing Trooper Details Troopers Name: Alex Rocket Rank: Sgt Badge Number: 175 Department: SWAT Reason for Punishment: Classification T - Teamkilling Members of PD Result of Punishment: ROFT Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Major Badge Number: 102 Department: HC Trooper's Signature: Miller
  5. Punishing Trooper Details Troopers Name: Gavin Fletcher Rank: Trooper Badge Number: 311 Department: JTF Reason for Punishment: Classification T - Teamkilling Members of PD Result of Punishment: ROFT Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Major Badge Number: 102 Department: HC Trooper's Signature: Miller
  6. Punishing Trooper Details Troopers Name: Matt Frost Rank: Snr Trooper Badge Number: 253 Department: CID Reason for Punishment: Classification T - Teamkilling at Major Crime Result of Punishment: ROFT Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Major Badge Number: 102 Department: HC Trooper's Signature: Miller
  7. Punishing Trooper Details Troopers Name: Rich Littleton Rank: Lt Badge Number: 956 Department: ATF Reason for Punishment: Classification J Result of Punishment: 1 x WW Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Major Badge Number: 102 Department: HC Trooper's Signature: Miller
  8. Punishing Trooper Details Troopers Name: Duncan Bolivar Rank: Sgt Badge Number: 164 Department: JTF | BORTAC Reason for Punishment: Classification I and H Result of Punishment: 10 Points Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Major Badge Number: 102 Department: High Command Trooper's Signature: Miller
  9. Punishing Trooper Details Troopers Name: John Wayne Rank: Lieutenant Badge Number: 952 Department: ATF Reason for Punishment: Classification T - Teamkilling at a major crime Result of Punishment: ROFT Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Major Badge Number: 102 Department: High Command Trooper's Signature: Miller
  10. Bump Due to Time Unnoticed @Lee Bread @Paul Phantom
  11. Punishing Trooper Details Troopers Name: Patrick Lee Rank: Cpt Badge Number: 112 Department: SWAT Reason for Punishment: Classification I Result of Punishment: 2 x Written Warnings Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Lt Colonel Badge Number: 102 Department: High Command Trooper's Signature: Miller
  12. Punishing Trooper Details Troopers Name: Adam Mada Rank: Lt Badge Number: 112 Department: CBP Reason for Punishment: Suspended pending IA Interview Result of Punishment: Suspended Troopers Name: Jokko Saunters ___________________________________ ___________________________________ Name: Jokko Saunters Rank: Sgt Badge Number: 164 Department: CBP Reason for Punishment: Suspended pending IA Interview Result of Punishment: Suspended ___________________________________ __________________________________ Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Lt Colonel Badge Number: 102 Department: High Command Trooper's Signature: Miller
  13. Punishing Trooper Details Troopers Name: Jason Yevka Rank: Snr Trooper Badge Number: 272 Department: Department Of Corrections Reason for Punishment: Classification X Result of Punishment: Contract Termination Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Lt Colonel Badge Number: 102 Department: State Command Trooper's Signature: Miller
  14. Punishing Trooper Details Troopers Name: Alshiq Fatarra Rank: Major Badge Number: 103 Department: High Command Reason for Punishment: Classified Result of Punishment: Suspended Until Further Notice Authorizing Trooper Details Trooper's Name: Lewis Miller | George Matthews Rank: High Command Internal Affairs | SMT Badge Number: 102 | 902 Department: Major | Sheriff Trooper's Signature: Miller
  15. Punishing Trooper Details Troopers Name: Jason Yevka Rank: Trooper Badge Number: 272 Department: Department Of Correction Reason for Punishment: Classified Result of Punishment: Suspended Until Further Notice Authorizing Trooper Details Trooper's Name: Lewis Miller | George Matthews Rank: 102 | 902 Badge Number: High Command Internal Affairs | SMT Department: Major | Sheriff Trooper's Signature: Miller
  16. Dewhitelisted - removed from discord - Added to Blacklist DB
  17. Punishing Trooper Details Troopers Name: Sammy Late Rank: Trooper Badge Number: PT-912 Department: Patrol Reason for Punishment: Corruption Result of Punishment: Contract Termination / PD Blacklist Authorizing Trooper Details Trooper's Name: Lewis Miller Rank: Major Badge Number: 102 Department: High Command Trooper's Signature: MIller
  18. Punishing Trooper Details Troopers Name: Bob Little Rank: Snr Trooper Badge Number: 234 Department: Patrol Reason for Punishment: Classification S + M Result of Punishment: Contract Termination Authorizing Trooper Details Trooper's Name: Lewis Miller, Rhys Roberts Rank: Major, Lt Colonel Badge Number: 102, 101 Department: High Command, State Command Trooper's Signature: Miller
  19. Is there a planned release for the FiveM server?
  20. Agree with this. The point looks too good to be in conflict. Should be made a port somewhere or like he said cartel boat dock.
  21. Ok dude this is really good. I know when to accept defeat and this by far should win. A lot of time and effort has gone into this and I think it looks amazing. MY ONLY WORRY is the reception from people with potato's as their PCs and the negative they will give because they cannot run it. It looks easy to camp once you own it but I honestly don't mind. The point is really interesting and would definitely be fun to push into. I already know that the most combat will be at the entrances though as so many people go to conflict now it will be constant slamming. But regardless I think this is really nice....well done
  22. Would be good. Id say replace wooden fences with the concrete ones. So they are bulletproof and cannot be destroyed as easy. Id also say add a bit more cover so its not a farming field for people in the houses. Other than that I like it a lot its unique
  23. Your name: Lewis MillerYour steam64id: 76561198189824499Your discord: Lewis#2222Which capture point/conflict zone is this submission replacing? (E.g. Grid, Scrap Yard, Gas Station inside conflict etc) Screenshots/media: https://gyazo.com/621cad84d7765b81b824a1f5b4e722c5 Details: This has replaced the cap point on the top hill. Its a military base run down and abandoned. There are multiple entrances to counter the walls meaning no one can camp a single entrance. I have added in ramps on two side of the cap point to allow slamming in vehicle a lot more fun and there is a centre CQC part which is full of cover and the cap flag. It has holes in walls, crashed helicopters, bar gates, sandbags, detail in rubble and garbage on the floor. I have even considered all the combat andies and placed wooden walls to stop people climbing the ladder to the roof (this is not a complete counter as there is still one or two ways up there however its so open its not going to be that effective anyway) I WOULD REALLY LIKE MY CREATION TO BE ADDED INTO THE SERVER SO IF YOU DON'T LIKE ANYTHING OR HAVE ANY SUGGESTIONS PLEASE MESSAGE ME ON DISCORD Lewis#2222 so I can fit it to your needs. I also think this has the potential to be a capture point if it doesn't make it into conflict but I don't want to decide what it would replace so let me know if it would be a capture point on what point it should replace.
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