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Wolffe

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Posts posted by Wolffe

  1. Type of Suggestion?: Server

    Please explain what the suggestion is about and why you're posting it.: Sometimes having to F8 Quit to be able to switch characters/return to the menu breaks that streamlined feel while also having to perform extra steps to reboot FiveM and reconnect to the server. Allowing players to return to the character selection menu inside their POH, Paleto Morgue, and other reasonable locations would be a nice QoL improvement for players "going to sleep", etc.

    Solution on how to make this work?:

    In POH: Allow homeowners to place down an interaction point, similar to Inventory and Clothing Menus, to return to the character selection menu or just tie it into the Clothing Menu interaction point.

    In Paleto Morgue/Public/Private Locations: Where-ever convenient or at discretion.

    Pros & Cons?:

    -No longer having to F8 Quit to change characters.

    • Like 1
  2. 6 hours ago, Joshua Klauker said:

    Think his suggestion was you can only sign in/stay signed on while isnide of a circle around the specific venue, so people cant go out of the zone then clock on.

     

    Yeah that's exactly how Doug intended the system to work but it's semi-fuctional atm and iirc stuck behind a long list of other bugs to be fixed since I remember reporting it back in ~September/October. https://discord.com/channels/421117746743476244/1118620227131945000/1150056766604857404

  3. 1 hour ago, MattyMav said:

    Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server Suggestion

    Please explain what the suggestion is about and why you're posting it.: (try use an example of what has happened in-game) Forcing mechanics off duty when they leave the mechanic shop.

    Solution on how to make this work?: If the mechanic is not within a certain vecinity of the mechanic make it so they can't log back on as mechanic unless they are in that area. Currently it will sign you out leaving the shop then sign you back in once you re enter. If you can't script it to keep them signed out, make them sign in on a laptop on the inside of the shop which would mean they have to be inside to be on duty.

    Pros & Cons?: Pros: I can get my car repaired at the bench when mechanics are afk paycheck farming. Encourages mechanics to actually be at their respective shop rather than having to go out of your way to call them down if they're advertising. I don't have to drive around for hours with a broken car and nowhere to repair. 

    Cons: Can't paycheck farm while on a coke run.

    Please go into great detail with your suggestions, if its economy related give us the numbers you think will make it work and why. N/A

    This is already a thing but it'll still let you sign on outside of the boundary via J-menu.

    • Like 1
  4.  

    1. Character Name: Derek Mercer
    2. Character ID: 1389
    3. Steam64ID: 76561198028861635
    4. Time & Date of Incident (EST Time): 11/06/2023 - 6PM / 11/09/2033 - 12:28AM
    5. Video proof of Incident:
      Granger video available if necessary but issue already confirmed by Tax/Doug via Logs & DB)
    6. How did you loose the item you are requesting compensation for: : h7cMaLy.png
      2x T4 Engine
      2x T3 Brakes
      2x T4 Suspension
      2x T3 Transmission
      2x Supercharger Turbo
    7. $432,000 in total value, adjusted for 8% sales tax.

      The Car deleted itself from the Database and the parts did not stick to my Greenwood and were deleted after being used.
    8. Proof you've reported this as a bug:: https://discord.com/channels/421117746743476244/1167557879797133432/1171225918069555210

     

    1. Requestor's Name: Derek Mercer
    2. Person you are requesting this information about: Los Santos Police Department
    3. Information Requested: Criminal Record
    4. More detail about the request if necessary: Any-and-All Police Reports filed regarding Two separate Traffic Stops conducted on July 31st, 2023 and August 4th, 2023.
    5. Reason for Request: Personal review and potential impending court action.

  5. 3 minutes ago, Crowsnest Bill said:

    Maaaan i would love to have that, but would need to add milk into the game and at that would need to have cows milk-able or at least a milk farm to buy from. That 1 machine would create 1 food item, but to make the food item it would need like minimum 4+ things created for it. So i feel it doesn't really justify the means

    could just add different flavors and toppings

  6. 3 hours ago, Doug Jumper said:

    I feel like auction house defeats the purpose of roleplay and people are just roleplaying with a sign. What are your thoughts given that statement?

    First thing that comes to mind would be to limit the availability of the auction house, whether that be time (region) based or through some other method though I doubt it'll be a popular opinion.

    You could also consider adding a Tax/Fee/Cut for Sales and Adding items to the AH where it wouldn't completely defeat the purpose of using the AH but it still promotes F2F sales as the buyer would receive full profit as opposed to getting their profit skimmed off the top by an automated marketplace.

    7 hours ago, Raphael Mephistopheles said:

    ~ Raphael has entered the chat... ~

    I want to push for keeping the population high and entertaining for as long as possible. This means new content and a change of normal routine is what I'm aiming for. In the past, we had times where we had eased into Class 3's by starting off with crafters selling them, making it more of a player economy. Then there were times where small bundles of Class 3's were added into Rebel throughout weeks. I'd like to propose a option that adds small bundles of Class 2's into Rebel/PD shops which may extend over the course of a week or two, and during this time we can allow crafted Class 3's to be used in Conflict/Capture points and Majors only.

    This allows the majority of the population (which I don't feel will be doing Conflict/Capture or Majors often) to continue their grind for money/xp and roleplay. There are several people that I know will utilize Class 2 and Class 2-A weapons. Most WL Civilian factions have Class 2's in their crafting bench and allowing more focused Class 2 and 2-A combat for the majority of Florida will also include more matched force between Cops and Civilians. This should also encourage more people to sink money into Extended Carry Licenses for Class 2-A's. I've had a more enjoyable time here while we have had Class 1's as opposed to the end of Kamden. I know Class 3's weren't the sole reason, but I also don't want to see people getting big heads and ruining role play situations for others. I like the slow and easy approach, and I'll agree that after two weeks of Class 1's, we can step it up a notch.

    With this idea in place, there is the possibility to see; All WL Civilian Faction guns, every MP5 variant, Para AUG, ADR97, PDW2000, Protector, Vermin, AWM, Saiga-12, Winchester, Desert Eagle, and a few others.

    Here's the definitions of Firearms Classifications: image.thumb.png.8ac5b3cce6b56b2274600390f6018a16.png

    I agree with Raphael, I do believe Class 2s should get their debut as opposed to collecting dust in everyone's SSD/HDD and I think some interesting situations can become of their reintroduction along with some surprises along the way.

    • Like 2
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