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Crowsnest Bill

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Posts posted by Crowsnest Bill

  1. 3 hours ago, John Wiliamss said:

    Or just make it so it's easier to level, for example you are getting xp for getting materials, it would be way better and easier to level up if you get xp from amount of stuff you get for example you get 7 steel (7xp) instead of now, you get 7 steel (1xp) getting levels up don't actually get you more xp, for example with crafting, the higher level you are more xp you need to level up but you can also craft stuff that give you more xp.

    ive said this before too. make it like runescape does. xp per item, not per gather. This would make the picks more valuable too and could boost economy (at least on that side). having xp per item allows better and faster lvl'ing but it wont make it blinding fast to where everyone will be maxed. it will still take time.

    +1 to this idea, not the idea of lowering craft lvl. craft lvl still needs to be high because its fucking starmetal lol. best pick in the game and will boost any mining venture you have.

    • Like 1
  2. just let gangs fight for majors then. If GFK shows up to casino and are camping it, then CTRG or any other gang should be allowed to contest it. Winner gets the major, and if the loser is sore about it and tries to pop the major anyways, punishment will be given and the winnings (if they win it) will be forfeited and taken away then thrown into the abyss. Other than that, you just gotta be faster on pressing the button. 4 gangs being able to compete and switch on who gets it is really good. it used to be ONLY CTRG and Castros. so im happy to see others are able to secure it now.

    Thoughts?

    • Like 5
  3. RE-POSTING THIS SUGGESTION - i know you said (Doug) that it would be looked at after 6.5 for 6.6 update, but just re-posting so its here and seen. Anything in Orange is new suggestion added because of 6.5 updates.

     

    Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Business Suggestion

    Please explain what the suggestion is about and why you're posting it?: (try use an example of what has happened in-game) Currently BK/RB are doing good, but they can be helped in a great way i feel. I know you may feel both aren't open that much, but tbh a lot of cooking goes on in the shadows because a lot of people ask for food to be made on the spot and we can only make it when people bring us meat since we cant really take the time to hunt our selves. So we wait. While we wait, we grow crops. but this takes a while and it just becomes a mess when we are growing and getting calls from people to buy their food and make burgers at the same time. So i have some ideas that could help, and some ideas that are there as just plain ole suggestions in general.

    Solution on how to make this work?:

    Bear with me as this is going to be somewhat of a lot of info to go through

    - Warehouse for both restaurants need a bit of a upgrade.

    • Have a cooking station so creating food for restocking is easier.
      • allows for food to be made right next to farm spots and transferable straight to BK/RB or into the storage
    • Have the warehouses near a location where you can pull out a harvester/seeder to harvest the crops. Preferably somewhere in middle of map central to both locations that way its easy to get to both and any future locations.

    - Have an app on the phone that allows for the choosing of where to show we are open  (WE HAVE NEW LOCATION, BUT STILL NEED APP TO ALLOW US TO OPEN WHICHEVER ONE WE WANT)

    • Let BK/RB be more flexible to customers.
      • aka casino, auctions, events, closer to legal/illegal mines/gathering areas.
        • With this, both RB/BK would need other physical locations around the map. If this proves to be too much of a hassle. Have the mobile food trucks with the ability to open/close and be shown on the map (like a gps would)

    - Food trucks actually deposit funds into the company bank as well as the ability to cook at the food truck for mobile cooking/ordering.

    • If a food truck is allowed to be used as a mobile vendor and can officially open/close with location added, it needs to have its storage upgraded to 450-600.
      • 150 is not enough to cook with or keep adequate supply ESPECIALLY if using to cook

    - Online Price Checker similar to how food hub is, but it give the price of the food and how many items of the food is in stock

    • New players can see that fries are 100 dollars ect., or if there is an update to the price we can do it in the app

    - Food hub needs fixing (NEW BUG WITH IT THAT WONT ALLOW FOOD HUB TO FINALIZE THE DELIVERY, bug report was made)

    • Broken, and not worth selling 1 fry since on the hub it costs the NPC less than what the fries actually cost and it takes supply away from BK/RB with no real money return.
    • Allow for use to deliver food to gas stations or vending machines we can purchase and sell from
      • essentially gives food hub drivers the opportunity to restock mobile vending machines and still get money/task rewards from it. Will have to make the food hub app give a random location as it can be abused if just "deliver to any vending machine"

    - The fridges need a log

    • We have had, in the past, theft and it is extremely hard to find out who took what, as people can easily say "i didn't take anything" and we have no way to find out unless someone saw them do it, or we somehow trace it.


    - Vending machines!

    • A good way to give food to players when BK/RB are inactive at times or not enough hands to fill orders across the island.
      • Also can be used to give non company people a way to deliver food (Food Hub).
    • Can allow for people to set up a place for other people to buy meat for those who don't have connections to other hunters, but are currently limited to selling only when BK/RB wants to buy. We currently control what we buy and how much.
      • Vending machines would be preferably cheaper then we normally pay but higher than NPC/Moe (Moe can still pay higher eventually, but only if they have him leveled. that way he doesn't become obsolete).
      • Our current price for buying meat is $250 each, so the machine would be like $220 or $210, slightly above what Moe or the hunting shop sells so it entices those to sell to BK/RB more.

    - Company vehicle garages only at company warehouses

    • Can be pulled out by company employees that are whitelisted to the company. Only charges a pullout fee (small fee) but if destroyed puts a strike on that user to pause usage and have to pay a somewhat bigger fee to allow further usage. Also charges them insurance fee/damages.
    • All vehicles are GPS tracked for the company, making sure they cant be used for illegal activity and on the off chance they are stolen.

    - When signed on as BK/RB, the worker should get a farming speed boost for wheat, lettuce, and potato. Also a boost for fishing as well. (COULD BE TIED TO THE CLOTHING INSTEAD IF WANT)

    • We often find it hard to farm these items in quantity and have to keep meat in the fridge at the same time. The meats are very heavy and fill the fridges quickly. Having the ability to harvest these crops faster would help get a balance of what goes in and out of the fridge,
      • plus we wouldn't have to wait forever for the crops to grow (takes so damn long for the quantity people buy at) while people are constantly asking for food that we don't have.
    • Having a fishing boost with our clothing (different from the clothing boosts already in game) (if you don't know, there are clothes that give fishing boosts currently, find out in RP)

    - BK/RB Paints for the new 600 slots and possibly other trucks and Harvester/seeder and company vehicles like basic.

    - Seeder asset (Ive already checked can be imported to blender to be tweaked). Essentially the seeder would be loaded up with a shit ton of seeds, and then start driving. scroll wheel to start seeding and it does a seed in a 2 row formation every so often (whatever the distance is between seeds currently) (NEED THIS NOW THAT WE HAVE PERSONAL FARMS! IVE BEEN USING MY FARM AND ITS AWESOME, BUT NOW NEED FAST SEEDING OPTIONS)

    NEW FOOD SUGGESTIONS FOR CURRENT MEATS THAT HAVE NO PURPOSE

    - Gator Nuggets (RB)/Gator Tenders (BK)

    • Collect Speed  (wheat, water, and gator)

    - Energized Lucky Rabbit stew

    • slight run speed and big luck boost for gathering/mining (redgull, rabbit, and potato)

    - Turtle Soup (illegal)

    • Crafting speed 90% or 75%. If 75, then make boar 50%

    BK/RB Paints for new 600 slots and possibly other trucks and Harvester/seeder and company vehicles like basic.

    Pros & Cons?:

    Pros:

    • Would help make food business more even all around
    • Would help make the workers lives just a bit more easier
    • Would allow for civs to have a better access to foods and making money
    • Would give workers a better chance at making food and being able to do their own hunting/growing at same time

    Cons:

    • LOTS of work for devs
    • Could possibly just be a bust (highly doubt it though)
    • LOTS OF DEV WORK
    • Could possibly make hunting a bit too profitable? (maybe?)
    • Did i mention the amount of work devs would have to do? I dont think i did.

    PLEASE FOR THE LOVE OF GOD DO NOT JUST -1 JUST BECAUSE YOU CAN OR BECAUSE YOU JUST WANT TO. GIVE CONSTRUCTIVE CRITICISM. I WILL PERSONALLY COME FOR YOU IF YOU DON'T GIVE REAL FEEDBACK. SAME GOES FOR +1, GIVE FEEDBACK. I DON'T WANT TO SEE EMPTY +/- ANYMORE. THAT DOESN'T HELP THESE IDEAS GROW OR GET ANY BETTER.

    At the same time, feel free to take this apart and let me know what can be changed/added/or taken out completely

    • Like 4
  4. Not a bad idea, but only 10-15k payout for possibly up to 8 people participating? That's not really to worth it. I wouldn't make it major payouts, but i'de say an even 30k is a nice payout and would go straight to gang bank. Or you can make the payout a crate that has common items a gang would need or use such as low tier 3 guns, crafting ingredients (either parts or processed items/bars), illegal ingredients, maybe it takes rep/money away from the other gang (of course not a huge amount, but enough that would suck a bit), or something along those lines. But 10-15k is just not worth it imo, even if it went to gang bank only.

  5. -1, There is a reason for backup to be called if you suspect you may need help. Now yes you can argue "what if they drive off"....well.....they drive off. Simple as that. You cant win them all. I use an analogy when i talk to people about things like this. You ever go fishing? You ever catch all the fish? Just because you were killed and the perp ran off doesn't mean they HAVE to be caught. If they broke a rule then report them as that is a differnet situation, but if they succesfully get away then that is their reward. There is a sense of win mentality going around and alot of it is in the cop realm. i respect what yall do as i know you deal with the scum of the server, but when a civ loses as much as they do against cops, its nice to have a small win sometimes.

    A make an model is good enough to go off of and if the person is caught then that sucks for them, but making it harder to get away from cops when cops already have better cars that can catch up faster than 3/4 the population is just un needed. Plus the perp is most likely not going to switch cars, so you can easily keep an eye out for it, pull them over. have the officer that was shot pull up go pro (cause you know, its always on for you guys) and then go off of that. You guys have more tools than you like to use, and this one thing is (imo) going to be a little to harsh on the civ pop. If it aint broke, dont fix it.

     

    Also im seeing some of you guys in here say it will increase RP. im a bit confused how it will do that since no talking/interactions are done. If im not seeing the RP side, by all means let me know please. i LOVE RP so if it truly can increase it in a big way then im all ears

    • Like 1
  6. 11 hours ago, Daniel White said:

    +1 I like the idea but feel it would be hard to make happen but hmm maybe its something that You would have to get from a type of job like BluKing or RedBurger

     

    i dont think it should be locked to BK/RB. that bottlenecks it already. Having it as a open to everyone type deal will be way better, and will increase RP and BK/RB interactions

    • HYPERCLAP 1
  7. 5 hours ago, Butch Chrestman said:

    As for this, we already have theft which is a really big issue in ranching (I was a hand for sometime) so them having the ability to steal livestock out of virtual. But I'm not real sure how anything illegal can be implemented into it. Except maybe cock fighting 🤣 any suggestions are welcome on this part

    love the idea of steaing, but it would have to be like the housing thefts are. It would'nt take from your personally inventory as that would really suck and you could get ragged if someone really hates you. As for cock fighting, that's not bad either. can grow a cock, and upgrade it (lots of money) or it can be rng stats and you use it to fight npc's and players (npc's only because not everyone will want to do it and it could be dead in that aspect). Growing weed should be allowed, but the barn has a special area for it. it should have not 2x speed, but 1.25x or 1.5x speed. it allows it to be used as a more efficient way to grow, but it has limited space. depending on size of building, maybe up to 15-20 plants can be grown at once (each tier of barn will have more and more space to be used. starting at 5 if anything). You can also still grow weed in the regular field outside, but then that's risking a raid from cops, but hey. its something.

    also all this can applied for moonshine as well. i mean cmon, barn, farm, country style......has to have moonshine capabilities. maybe the 2nd or 3rd tier has a moonshine pro in it. i wouldn't make it the 4th tier since you said millions would have to be spent to get to it, and its just not fair or feasible to do. so in my honest opinion, the 2nd tier should have the processor.

     

    also i would say no crafting bench as it would essentially become another warehouse. I know you said it would need upkeep and repairs, but it should'nt have a fully functioning crafting bench. if anything have only what needs to be crafted, for the barn to function, as options in the crafting bench inside the barn

     

    those are just quick thoughts off top of my head. i like your other responses and i am on board with this idea tbh. it really sounds fun

  8. Ok so some things im seeing

    1. Prices need to come way day. max 4k per animal at 20/hr is almost 100k/hr. Now the reason i say this is because if you intend the livestock to be sold for meat, then it will kill BK/RB

              - we sell chicken sandwiches for $500 each and if we buy chicken at $500 each we aint selling for same price. Its gonna kill people wanting to buy from us.

    2. This created a new legal job and thats awesome, but if we get this it needs to have an illegal aspect with it

              - We have too many legal jobs that already out pay illegal and have 0% risk of loss. This is way to big of a thing to only be legal. It needs an illegal aspect that can produce better money to allow to somewhat revive the illegal jobs. No one really does illegal anymore besides the rare moonshine/uranium and cigars. Balance is needed and this can help

    3. How would you have the animals made? i dont think it should be physical spawned in animals. it should be much like meth is made. its "grown" and eventually, when its done, it goes into a virtual inventory tied to the barn. from there you can pull into your inventory and slaughter/sell it

     

    Those were the biggest points, but here are some small ones

    - Animal husbandry isnt viable since the horses are bugged to hell and back. they pretty much wont be in ever.

    - This is great for wheat, but it will kill lettuce and potatoes for BK/RB as people will only grow wheat since that has 2 outlets to sell to instead of 1.

    - Where will the plots be roughly? in order to grow wheat/lettuce/potatoes you have to be 2km from BK/RB. same goes for weed, if its allowed to be grown there, it has to be 2km from processor

    - I imagine the building will just upgrade much like tiering a car is. the physical appearance wont change, but the tier will

     

    i like the idea, but it needs to be refined a bit before i can 100% say yes or no for me.

  9. 1 hour ago, Doug Jumper said:

    I would like to hold this suggestion until after 6.5 to see where everyone is at with restaurants.

    I personally think making a job centre job for a basic employee is the best way to go, allow anyone to do BK/RB stuff and just have the current people have the ability to "Fire" people who cause problems with it. 

    Honestly not a bad idea. Only thing would need to do is somehow integrate an in game logger. Currently we use an out of game logger and it's all done manually. If it's open up to job center, that would be alot of work to send the sheet to everyone to do manual logging.

    Also with cooking food will need to make sure it's a task that send the food straight to the fridge and they can't access it since a regular person could very easily use that Job to make free food and pocket it.

  10. 2 minutes ago, Daniel Sorrento said:

    could just add different flavors and toppings

    but then thats adds more things to the game just for icecream. like we dont currently have any ingredients on the server that can make icecream so it would have to be made just for it. i dont think it would be to hard to make as i feel its simple code, but still

  11. 10 hours ago, Daniel Sorrento said:

    Here's the real question, when are ya gettin' an Ice Cream machine? It's hot af.

    Maaaan i would love to have that, but would need to add milk into the game and at that would need to have cows milk-able or at least a milk farm to buy from. That 1 machine would create 1 food item, but to make the food item it would need like minimum 4+ things created for it. So i feel it doesn't really justify the means

  12. Just now, John Mungus said:

    +1 but turtle soup shouldn't replace boar, would make more sense if it was swimming speed/health boost or something.

    health boost isn't bad idea. Idk too much about swim speed as no one really swims much to have that as a use. Most people who swim will just use dive suits. But i like the health boost part.

  13. Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Business Suggestion

    Please explain what the suggestion is about and why you're posting it?: (try use an example of what has happened in-game) Currently BK/RB are doing good, but they can be helped in a great way i feel. I know you may feel both aren't open that much, but tbh a lot of cooking goes on in the shadows because a lot of people ask for food to be made on the spot and we can only make it when people bring us meat since we cant really take the time to hunt our selves. So we wait. While we wait, we grow crops. but this takes a while and it just becomes a mess when we are growing and getting calls from people to buy their food and make burgers at the same time. So i have some ideas that could help, and some ideas that are there as just plain ole suggestions in general.

    Solution on how to make this work?:

    Bear with me as this is going to be somewhat of a lot of info to go through

    - Warehouse for both restaurants need a bit of a upgrade.

    • Have a cooking station so creating food for restocking is easier.
      • allows for food to be made right next to farm spots and transferable straight to BK/RB or into the storage
    • Have the warehouses near a location where you can pull out a harvester/seeder to harvest the crops. Preferably the Kamdan Farms as It's close to Orlando and is farm-able with big vasts amounts of land

    - Have an app on the phone that allows for the choosing of where to show we are open

    • Let BK/RB be more flexible to customers.
      • aka casino, auctions, events, closer to legal/illegal mines/gathering areas.
        • With this, both RB/BK would need other physical locations around the map. If this proves to be too much of a hassle. Have the mobile food trucks with the ability to open/close and be shown on the map (like a gps would)

    - Food trucks actually deposit funds into the company bank as well as the ability to cook at the food truck for mobile cooking/ordering.

    • If a food truck is allowed to be used as a mobile vendor and can officially open/close with location added, it needs to have its storage upgraded to 450-600.
      • 150 is not enough to cook with or keep adequate supply ESPECIALLY if using to cook

    - Online Price Checker similar to how food hub is, but it give the price of the food and how many items of the food is in stock

    • New players can see that fries are 100 dollars ect., or if there is an update to the price we can do it in the app

    - Food hub needs fixing

    • Broken, and not worth selling 1 fry since on the hub it costs the NPC less than what the fries actually cost and it takes supply away from BK/RB with no real money return.
    • Allow for use to deliver food to gas stations or vending machines we can purchase and sell from
      • essentially gives food hub drivers the opportunity to restock mobile vending machines and still get money/task rewards from it. Will have to make the food hub app give a random location as it can be abused if just "deliver to any vending machine"


    - Vending machines!

    • A good way to give food to players when BK/RB are inactive at times or not enough hands to fill orders across the island.
      • Also can be used to give non company people a way to deliver food (Food Hub).
    • Can allow for people to set up a place for other people to buy meat for those who don't have connections to other hunters, but are currently limited to selling only when BK/RB wants to buy. We currently control what we buy and how much.
      • Vending machines would be preferably cheaper then we normally pay but higher than NPC/Moe (Moe can still pay higher eventually, but only if they have him leveled. that way he doesn't become obsolete).
      • Our current price for buying meat is $250 each, so the machine would be like $220 or $210, slightly above what Moe or the hunting shop sells so it entices those to sell to BK/RB more.

    - Company vehicle garages only at company warehouses

    • Can be pulled out by company employees that are whitelisted to the company. Only charges a pullout fee (small fee) but if destroyed puts a strike on that user to pause usage and have to pay a somewhat bigger fee to allow further usage. Also charges them insurance fee/damages.
    • All vehicles are GPS tracked for the company, making sure they cant be used for illegal activity and on the off chance they are stolen.

    - When signed on as BK/RB, the worker should get a farming speed boost for wheat, lettuce, and potato.

    • We often find it hard to farm these items in quantity and have to keep meat in the fridge at the same time. The meats are very heavy and fill the fridges quickly. Having the ability to harvest these crops faster would help get a balance of what goes in and out of the fridge,
      • plus we wouldn't have to wait forever for the crops to grow (takes so damn long for the quantity people buy at) while people are constantly asking for food that we don't have.

    - BK/RB Paints for the new 600 slots and possibly other trucks and Harvester/seeder and company vehicles like basic.

    - Seeder asset (Ive already checked can be imported to blender to be tweaked). Essentially the seeder would be loaded up with a shit ton of seeds, and then start driving. scroll wheel to start seeding and it does a seed in a 2 row formation every so often (whatever the distance is between seeds currently)

    NEW FOOD SUGGESTIONS FOR CURRENT MEATS THAT HAVE NO PURPOSE

    - Gator Nuggets (RB)/Gator Tenders (BK)

    • Collect Speed  (wheat, water, and gator)

    - Energized Lucky Rabbit stew

    • slight run speed and big luck boost for gathering/mining (redgull, rabbit, and potato)

    - Turtle Soup (illegal)

    • Crafting speed 90% or 75%. If 75, then make boar 50%

    BK/RB Paints for new 600 slots and possibly other trucks and Harvester/seeder and company vehicles like basic.

    Pros & Cons?:

    Pros:

    • Would help make food business more even all around
    • Would help make the workers lives just a bit more easier
    • Would allow for civs to have a better access to foods and making money
    • Would give workers a better chance at making food and being able to do their own hunting/growing at same time

    Cons:

    • LOTS of work for devs
    • Could possibly just be a bust (highly doubt it though)
    • LOTS OF DEV WORK
    • Could possibly make hunting a bit too profitable? (maybe?)
    • Did i mention the amount of work devs would have to do? I dont think i did.

    PLEASE FOR THE LOVE OF GOD DO NOT JUST -1 JUST BECAUSE YOU CAN OR BECAUSE YOU JUST WANT TO. GIVE CONSTRUCTIVE CRITICISM. I WILL PERSONALLY COME FOR YOU IF YOU DON'T GIVE REAL FEEDBACK. SAME GOES FOR +1, GIVE FEEDBACK. I DON'T WANT TO SEE EMPTY +/- ANYMORE. THAT DOESN'T HELP THESE IDEAS GROW OR GET ANY BETTER.

    At the same time, feel free to take this apart and let me know what can be changed/added/or taken out completely

    • Like 7
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