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Jackson Tono

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Posts posted by Jackson Tono

  1. 1 minute ago, Nelly Furtado said:

    haha look how angry you get you angry little man. you cant win because all you do is push like idiots and have cops who are too scared to push for 5 seconds while others are so you get mowed down. But sure, push a idiotic rule and see if your major W/L will go up (it wont). And yes, im defo on your dick, you are potentially the worst arma 3 player ive ever seen to the point you might be subhuman

    calling me little man and that we push like idiots. if u think there is a single push that counters knox ur out of ur mind. also calling me the worst arma 3 player because i don't just sit there and hold down left clicks at a major like you sorry i have to push and actually try to make a play

  2. 1 minute ago, Lex Hale said:

    Can I ask why do you think this was removed?  Possibly because it becomes aids for civs and very unfun?  And cops will never do anything but force the vault and then all stack in it?  It makes it so 90% of every major isn't played.  This is just silly man.  You talk about g3s in your post, 50s are gone.  Whats the problem with 20 round g3s?

    i haven't complained about g3 but i am saying that when u take the 50rnd away and u start to use RPK its like what is the difference

  3. Just now, Nelly Furtado said:

    all you do is bitch and moan constantly, you cry 50 rounders are the issue, now its not holding vault, whats next? that we have fingers? Like all I see is you and philip panzer bitching cause you cant win XD

    ahh yes. Bitching and moaning because I cannot win. I have no issue with losing but when we try every single push imaginable and civs still win 90% of major crimes it starts to raise questions on how balanced things are. This is a thing that used to exist and still should because you are robbing the bank. The cops priorities are not to kill you it is to secure the vault and any hostages. You guys don't even attempt to hold the vault on ANY major you do and just opt to hold the most OP spots for us to have to push. Get a grip and hop off my dick because all you do is meat ride me you fucking freak

  4. 47 minutes ago, Nelly Furtado said:

    we cant against ill jason marlito, oh did i mention he was in the gang ill?

    ur just trying to pull ego for no reason because you know you are wrong like what are u waffling about

  5. Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server Rule Suggestion

    Please explain what the suggestion is about and why you're posting it?: (try use an example of what has happened in-game)

    Currently civs play the penthouse section of casino, above the vault in national, gamesroom in breadville, and up top on knox. The Vault of each major crime is never held, and we are getting situations where they are using 8 people with g3 / RPK sitting inside of gamesroom. This is stupid. They are in no real way attempting to hold the casino, and are just abusing one room like the supermarket used to be with Ministry. I suggest we add back the rule stating if cops control the vault for longer than 5 minutes they can seize all gold / cash piles and close the vault.

    Solution on how to make this work?: Add the rule back

    Pros & Cons?:

    Pros: Civs actually have to spread out and hold the major like they should be, and stops 8 man gamesroom bullshit.
    Cons: Civs [GLM] cry because they cannot abuse the same room on repeat.

    • Like 7
    • Dislike 6
    • + 1
  6. 8 minutes ago, Nelly Furtado said:

    yeah you have no right to talk after being major lead pushing 15 cops into bathroom 

    called trying something new instead of just running it down the same doorway that we do every time

  7. 1 hour ago, Nelly Furtado said:

    so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you so use the awm you have when swat are with you 

    1 AWM vs 4 G3!!!!! awesome!!!!

  8. 28 minutes ago, Simon Bennet said:

    So setup people to peek the guys with g3s when they peek to trade, idk bro. You have so much stuff but refuse to use it smart. GTA cops played like you said, waited outside the major. So the rebels thought of tactics to counter it. Not that hard, you can wait outside we dont mind innit.

    We can't peak a G3 cuz its 7.62 and half the time its just a quickpeak. Its so much harder to win a QP pushing than holding.

  9. 4 minutes ago, Simon Bennet said:

    Cops pushing without thinking hurr durr nerf rebel guns cuz our brains cant think about anything else than suicide pushing hurr durr. Yawn

    What do you mean. If you want to get real fucking boring we will just sit outside majors until you come out from now on. We have to clear the major crime and in order to clear it we have to push down these death hallways that you have 3x G3 50rnd on. How does this seem balanced at all. 

    GLM is the only people commenting and its not surprising considering they are the main ones benefiting from this.

  10. 2 minutes ago, Lex Hale said:

    I wouldn't remove them if this were to be implemented, do what they did with the SOPMOD 50 round SOST mags and just make it a rare aurora labs drop.

    Could be a good work around aswell

  11. Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) G3 Balancing

    Please explain what the suggestion is about and why you're posting it?: (try use an example of what has happened in-game)

    Currently almost every single major a G3 is getting used, and it is slamming the cops.
    This means in turn there is significantly more money in the economy than that of what we are used to.

    Suggestion: Remove the 50 round mag from the G3 to make it a bit more of a fair fight, civs get to keep their 7.62 and suppressor, but lose some of the mag capacity.

    Solution on how to make this work?: Remove the 50 rounders

    Pros & Cons?:

    Pros: More balanced majors
    Cons: Civs complaining about balancing changes

    • Dislike 3
    • pepelaugh 1
  12. Rob during peak times. You are literally asking for robberies and free money to complete your monthly when cops aren't on to fight the robbery. Literally the entire point of it being a monthly is its mean to take time and risk, and you are asking to remove the time and risk for no reason pumping the already over stimulated economy... makes 0 sense.

  13. Make G3 higher crafting level?

    give gangs perks so not every gang can craft, this is a thing on FiveM where only certain gangs could craft and it made the player to player interaction more valuable as you had to directly talk to them to get these guns.

  14. 21 hours ago, Cory said:

    bro im sorry these threads are always so funny to me. its not the guns u need to worry about. its whos pulling the trigger of the gun.

    anybody can kill someone who has an awm with a 556. all that matters is how you play the situation 

    ill be honest getting 1 tapped by an awm as a civ main is retarded but as someone who has been both SWAT/CTRG/CIV imo it really doesnt matter. cops will have there advantages over civs and civs will have theres. 

    please for the love of god just use ur brain (someone arm peaks you with an awm and ur a civ with a 556 dont peak!)

    for cops complaining about civ guns im sorry but crafting is what made all this possible. at this point with the amount of complaints remove crafting simple. 762s sups  all these things need to go. take me back to 3.0 were i could fight a swat who had a 762 with an ams BUT NO SUP so i knew where i was getting shot from. 

    please stop crying about guns and just use ur brain.. arm peak swat man with an awm (usually means the civ shouldnt peak) 

    civs holding a angle waiting for cops to swarm (cops should split the push to avoid losing 90% of ur cops thru the first doorway or even better yet set ppl who can shoot up on peaks to kill the ppl peaking in the back of the knox with the g3s!)


    YOU cannot have a balance between civ and cop guns. its not possible 

    Nah cory said this shit best


    If u are getting 1 pieced at a major by an awm stop peeking the moron its not that they have OP guns. Civs have grenades, a funnel door for almost every major that cops ahve to push through, but are going to complain about getting slammed. 

    SWAT used to have a pistol on their shield, no limit to util, and so much more OP shit, removing their weapons seems a bit pointless to me... 
    might aswell just make them normal cops at that point.

  15. Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server

    Please explain what the suggestion is about and why you're posting it?: (try use an example of what has happened in-game) 

    Conflict isn't as good as it can be

    Solution on how to make this work?:

    1. Conflict is a bit bland. You slam, drop, die, slam, drop, die, and unless you are the #1 group you get nothing for it. Change the payout to be split between the top 3 gangs, and up the payout aswell. This will bring more players to conflict as they have a higher chance of winning money that is more worth it. 

    2. Karumas. I understand having Karumas is good, but they need tweaks. First thing is the glass is paper, maybe up it to tank a little more damage. Karumas also do not need two smokes. Most servers limit Ifrits to having one smoke and it works really well. It prevents too much smoke from being on cap.

    These are just my opinons but if we can all compile our wanted changes in one thread would be great :) 

    Pros & Cons?
    Dev Work


    Better Conflicts

    • Like 1
  16. It would be more interesting and change how the entire server is played, but it can't be added to client sided because the way people could abuse it to see around corners / etc. that normal people couldn't without changing viewmodel.
    So it would have to be all or nothing

    Not a terrible idea I just don't see it being good for the server dynamic as this changes gameplay no matter what you are doing and everyone is affected by this, currently players play as it is, but a major change like this could drop the server pop from the people who don't want that experience.

  17. 10 minutes ago, Lee Bread said:

    The viewing experience is shit compared to discord. plus all the fraggy enjoyers know where it is.

     

    it makes sense to have it on the forums though. every server has it on forums and it gives the forums more life and shows the server is popping. + its the only content anzus gets other than the update trailers as it is

    • Like 3
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