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Hue Hatch

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Posts posted by Hue Hatch

  1. 9 minutes ago, Raphael Mephistopheles said:

    If you are going to attack the border, maybe have keycards or a plan for dealing with people in the towers. Don't expect it to be as easy as starting a fight on those poor souls who have to man the gates and then get away in 5 seconds. Most of the time, there is no reason to start conflict with police at the border. They are not open often, and when they are open, people just like to bait the ever living shit out of them and do things purposely to get initiated on. To that note, they deserve not only the towers they have available, but they also deserve every enjoyable moment of arresting said people who do that. 

    90% of the time people dont plan to attack the border. The border was fun for bout 3-5 days now its just a pain to get through and giving taki vibes in the sense of i try to go through and someone else starts gunfight there then your stuck.

    Like today we were just trying to go through and we got initiated on then while we were fighting cops, cops then initiated on 2nr and glm too so the fight just ended with majority of people bleeding and no one getting arrested.

    Literally all that needs to be done is move DOC 1km back from the border.

    • Like 2
  2. Name: Hue Hatch

    Steam64ID: 76561198332155112
    CharacterID: 302
    Date of Incident: 3/15/2024

    Time of Incident (Server Time): Around 8:60

    Amount your claiming: ACRO (2k), Clothing/Y inv (2k), and Mk18mod1 BLK (Around 20K i believe)

    Description of situation: Yaeger Approved (Event Scuff)

    Evidence: Yaeger Approved

  3. 1 hour ago, Raphael Mephistopheles said:

    What if on death screen it tells you the numbers of which medic is closest to you and if you are claimed by them? Example;

    image.png.91923c032ea636d94ed0e578b458e419.png

    It would have to be changed to a rule break for medics keeping claim at 20% and lower 

    Just adding their 64 wouldnt solve it cause u cant ia with a 64

  4. Type of Suggestion?: (e.g. server suggestion, server rule suggestion.) Server

    Please explain what the suggestion is about and why you're posting it?: I feel like people that are spam planting wheat,and lettuce and not actually farming could be a cause of what is making the server desync and lag some times.

    Multiple times ive seen 100s of wheat or lettuce planted and just left to sit to level up their farming.

    Solution on how to make this work?: Either make it so you get the XP from picking up the plant or put a limit of how many active plants each player can have on the ground

    Pros & Cons?: Pros - Less lag and desync aka better performance 

    Cons - Slow down farming and farming leveling a bit

    • Like 5
  5. 49 minutes ago, Doug Jumper said:

    The problem I have is that we are already struggling with PD numbers, I feel like this may be needed somewhat but generic PD is more important.

    We're more than happy for a group to make a bunch of "Mexican Police" characters and attempt to do this without any staff intervention similar to what the Cuba people did on 6.0 without all the toxic rp they did I think it could be cool. Would be happy to give free character slots to people if they can prove this RP will work. (e.g. use your 2nd character slot for now and we can add a 3rd) or maybe CTRG run Mexico? Idk so many options there for people to do without us needing to dev much. 

    CTRG running mexico would be a dope idea we are all down for that

    Only concerns i could think of is how we would stop people, and things of that nature 

    and if we would be able to continue help PD and stuff like that

    • Like 3
  6. 15 hours ago, hazza corvo said:

    Its so stupid how its the highest paying major its literally piss easy as well you just hold the HUE hatch and the stairs and its GG

    There use to be a wall that blocked drop down from one side but idk what happened to it which made it easier to push but it got removed probably by accident im assuming

     

    • Like 1
  7. Type of Suggestion?: Server

    Please explain what the suggestion is about and why you're posting it?: I think its pretty fair to say most people who partake in conflict would agree but removing all tree's, bushes, and some rocks will make conflict a lot more enjoyable and make the open fights with kurumas fun and make roaches easier to spot 

    Solution on how to make this work?: Remove all Tree's, rocks, and bushes

    Pros & Cons?: Pros - Harder to roach, more fps, less crashing into tree's and your car respawning when you repair

    Cons - People cant roach

    • Like 5
    • - 1
  8. 11 hours ago, Diego Gorak said:

    So you want to limit PD guns can use because its annoying dealing with OP guns? Interestinggggggggg

     

    Yea bro lets put a limit on civs using fn30 blacktips LOL

    • Like 1
  9. Ill +1 if buildings that cops can hold are limited to specific ones as well as no snipers cause it just wouldnt be fun fighting a awm holding a apartment building or something if CG base was used

    But if SWAT base was used i think it would be pretty valid as long as the elevator is changed and more buildings are added around the area so it wouldnt be just straight woods

  10. 2 hours ago, Matt Pad said:

    +1 tbh very annoying to have court security called away because of majors and then some random ass civ shoots up the court case. or fucking protesters for that matter (you know who you are).

    So you dont want more roleplay like protest? smh

    • trigger 1
    • Yikes 1
  11. I feel there is enough time for court cases to be done within the 1st 30 mins,last 30 mins, or while majors are on timer.

    Or just get cops to sign off while doing them or you really only need 2 cops cause at the end of the day its a blue zone.

    Button have been pressed for court cases before as well so i feel its something that needs to be clarified. 

     

    • Like 1
  12. 7 hours ago, Doug Jumper said:

    This kind of thing has been suggested many times over the years, in reality it makes more sense for the civilians to push out. I think civilians just need to use better tactics to not allow cops to do this such as using externals. Majors are meant to be hard to win, but I also sympathize with civilians having to wait in there for ages but its just how it goes. 

    In reality externals are useless 85% of time especially with the newer rule were you need 2 people in side cause if u leave 2 inside and rest external they slam in bearcat and zerg the 2 or it can happen the other way around cops just sit in bearcat searching for external for a hour then find em and sit on them until they all jump out at once

    But usally if there is only like 1 or 2 externals and 4 inside cops just wont push untill they kill the externals by just do laps in a bearcat either way its gonna be a snooze fest i still believe bearcats should have windows like ifrits were they can take like 900 556 untill they bust so cops and just sit in em when they are in a pickle 

  13. 5 minutes ago, Chao Winsmore said:

    tbf I’m not bothered what guns get brought in server is just altis brain at moment anyway 

    I mean u kinda gotta care since u agree'd with Noremac tbh id much rather people running around with type 115's that 3-4 tap rather then someone rocking around with any 7.62 w/ SOST that 1 tap and you can ask nucky since he is the only one with the type rn and its not super OP or anything its probably worse then some "meta" guns rn

    • Like 1
  14. 1 minute ago, Chao Winsmore said:

    Might aswell bring in promet mr whilst your at it there are loads of decent 6.5 modded guns that can be used instead of a broken gun from base game 

    If there are better modded guns then what is the issue with bringing in a worse gun that people want to use being brought in? The promet is already in as well.

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