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Doug Jumper

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  1. Google Drive: https://drive.google.com/file/d/1co1ZhEXoWy_lcEhiBdsWcuXihePmZdI9/view?usp=sharingArma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig New bank Minor crime similar to gas stations pas out 20-60k per robbery Bank will be player ran by Matt Lee and will have the capital and systems to issue loans and act as a player rank bank Daily challenges system Every day 3 random challenges will be chosen and you must complete them within 24 hours to get the reward. New Capture points system New capture points system 4 different capture points on the map Snow G Arms (AST) Fallen Castle (AST) Pirates Cove (AST) Nuke Town (CG) You make 250 per player online per 10 minutes per zone, so if you own all 4 zones and 100 players is on you make $10,000 every 10 minutes into your gang funds You have to be in the zone for 30 seconds for it to be contested so no random drive throughs will effect it To capture it you must use the flag found at the set zones Phone changes All phone messages/notifications will now show up in the bottom right The hone when opening it now shows in the bottom right New oil rigs New supermarket New Winchester Shotgun for whitelisted civilians New TEC-9 added to Gangster crafting New pistol hostage taking system added New tackle animation added for cop New drunk walk animation added when you're drunk New gang stuff Lee Family suit DND uniform added Lee Bread suit added The Inactives gang set added RM gang set added OCK gang set added All gang guns/golden guns added to crafting Map changes Castle added to the south island Large new harvested farm added near MacArthur Residential expansion at pine city (WIP) New church north of pine city Modified ground texture for railways and other areas New beach vacation house area north east of DOC Cabin filled camp near the south island farm lake Additional snow Detail added to several more areas and other minor changes across the map. We need a solution to this problem.. thread changes (read here) Added 12 different class 2's to crafting (We are aware of it not displaying the name we are waiting for NiArms to get back to us) Added several different SMG mags to crafting Reduced creation of steelbar from 20 steelP to 15 steelP Timber weight reduced from 4 to 3 Requirement for several gun parts reduced Removal of panic button from Police Minor crimes buffed Major crimes buffed Added Jetpack with Guns to modpack for Jetpack wars this weekend Added New Toyota Sprinter Van (Not textured properly at the moment) Added Mykes vss Added official company whitelisting system Added livery options to the modshop for official companies and their custom liveries Fixed incorrect police ranks showing on death screen rather than departments Added new JD radar system Multiple new custom controls added (Check in your game options) Gangsters now own the modshop and operate it, they get %50 of all income from the mod shop, you cannot modify your car without them. Matt Light custom clothing added (clown omegalol) Made graphics cards x2 more likely to be found then before Fixed SMG ammo being level 40 (Now 16) Fixed hilux not being visible at a distance Fixed PD building going boom Fixed PD building requiring a keycard Fixed CG cells having broken geo Several tier upgrade fixing Fixed ability for Mafia to lock laundrymat Fixed Mozzie sounds and added back to shop Fixed GoPro/Wire icons Fixed gangster uniforms being broken Fixed LF_Buildings pbo so the temporary gas stations have been removed and the old ones are back Removed Darter comments Fixed finding door function for house robberies/house raids Fixed art gallery statues being not sellable sometimes Fixed charger SRT not being on ELS Fixed animation when ground restraining not cancelling proerply Fixed deathscreen displaying wrong dept for LEO Media:
  2. Google Drive: https://drive.google.com/file/d/1JuktGi9jLQj3uCIY5yBMT_MRDFrXuMd_/view?usp=sharing Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig Cargo ship major crime added USB virus to get into the systems Pirate ship script rework Pirate ship now spawns at random locations on the map Search the boxes throughout the pirate ship to find different loot from Katanas to IEDS + Drugs ontop of that New Dark Chat app Ability to communicate similar to twitter but on DarkChat Just for civilians for now until we added the ability to DM on the app Note every message you send regardless of your name is logged to an SLT/SMT chat so don't be silly on there thinking you're anonymous This app is meant to make it easier to find class 3's New Notes app Pretty self explanatory but very cool New stretcher system Ability to load a stretcher into all 3 ambulances New MSRT BRDM Amphibious vehicle New Mustang Fastback vehicle New Police Lighting system (again) We've fused together the cool ELS dialog and ANPR with the new lighting system All cars are now similar to the charger and they use animations instead of scripts so it can't cause lag and it has ambient reflectors Temporary siren added until sound sources added to new cars(realized too late) Map changes New embassy location west of liberty bridge 70+ houses added throughout the map Uranium buffed by 5% Weed nerfed by 2.5% Heroin buffed by 2.5% New mafia uniform added Added all gang skins to crafting and darkweb (Restricted to your gang only to craft but same materials as a normal one) Ability to remove funds from faction funds added to Mafia and Gangsters Added multiple new EMS spawns Re-enabled chemical leak Made it so organ transport is split $150,000 with all medics online Reduced prices of fire trucks Added EMS Snowmobile Added MacArthur clinic Gopro added to medic shops Vehicle upgrades fully fixed Tow trucks now show on the map for medics New Junky Dan Jumpah uniform added Sentinel geo fixed Reaper RP uniform added
  3. Google Drive: https://drive.google.com/file/d/1-XZSBoelv09OMkKNyiCT9MzKhWj9gyi2/view?usp=sharing Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig DOC changes Removed all the bins and made the built in bins interactable Fixed lockpicking cell doors Made it so you get clean money from the shops instead of dirty so you can buy stuff Added new front gate layout Added security cameras throughout DOC (controlled by front gate) New Elenaor Shelby added New Ultralight added TB gang equipment added Koolaid gang equipment added Devil gang equipment added NSFW gang equipment added GI gang equipment added Asylum gang equipment added Lionheart gang equipment added Asylum gang equipment added Buffed Drug Boat mission from $60,000 to $125,000 Added back Milship interior SERT uniforms fixed (ML) Medic uniforms fixed Fixed GPS tracker spawning drones Added temp geometry to the bridge over the lake Fixed go pro image above hud Life alert markers are now red Priority ports fixed Faction storage fixed ANPR to show name instead of PID Removed the money launder icon from the map, find out in RP Added virtual item comp system through discord Multiple stringtable changes to help with translation You now get EXP rewards from quests that have EXP rewards Meteroite buffed to 1650 but staying same weight next restart Revenue menu implementation for Government (Soon to be added to Whitelisted Factions for paying employees) Fixed it so you get clean money from jail sales Fixed honey animation glitch Fixed furniture deletion (now goes back to the stash) Added other houses to jobs and drug drops Fixed smuggler boat and buffed it back to $125,000 Impound fees decreased to 5% from 10% until we re-add sent to garage for LEO New shop items $ - https://anzuslife.myshopify.com/ Refund perk points (return all your perk points and perks) Buy a road name (Will show on the top of the screen when people drive onto it)
  4. Google Drive: https://drive.google.com/file/d/1ugY72mRZCXEzafKNo9nNG6JQ_HnFQWIx/view?usp=sharing Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig Hotwire system implementation Rework of lockpicking You now only unlock the car when you lock pick it you do not get keys, only way to get keys is from robbing the owner You can unlock cars from the inside if you get locked inside You must windows key - hotwire to turn cars on if you do not have keys and its unlocked Fully upgradeable speed in the perk system Full animation New looting system Items no longer drops on death you must find them on the body Money no longer drops on death you must find it on the body Added give and receive animations to giving items and giving money Increase Money Launder behind Night Club to 35% New animations Lift weight Beacon Give/Receive items Ability to lean out of the car windows with rifles and pistols Chance of graphics cards is now higher Priority Ports fixed Nightclub concrete mixers have completed their task Mafia mansion slightly reworked Mobster base moved to new temporary location Rebel moved to new temporary location Fixed Police ANPR system Fixed Police ELS system (lights now change every 1 second instead of 5) Fixed clearing meteorite (yes its legal to mine) Fixed stash Fixed metorite being too op Ammo crafting fixed Deagle ammo in crafting menu Removed ammo from rebel shops now crafting is fixed Fixed a few perk point skills displaying less then what they are bought for Fixed ABI access to civilian car shops Added back the NPC's that were removed with the headless client removal Fixed Jimmy Paterno floating water sign
  5. ' Hello everyone and thank you for your patience, no this is not the release announcement. This is the changelog, we will be releasing the full release of 4.0 tomorrow at 9PM GMT and 4PM EST. To the people who have been patient and understanding I really do appreciate it this was extremely stressful ANZUS being my job and having a lot of risk on the line with delaying this update this much. Bitcoin implementation Find graphics cards randomly by doing everyday tasks Buy server racks from the markets, they're similar to containers just use the item in your house. BTC farms over time we will adjust the speed most likely to fit the economy BTC farms will make a % if you're offline (based on your total playtime that week, the more you play the more you will make offline) and 100% if you're online Home computer implementation Ability to buy a desk from the furniture shop to place in your house Dark web implementation Ability to buy high tier firearms online via BTC Ability to buy multiple terroristic items via BTC (including grenades, ieds etc) New Port Shipments system Every 20 minutes a port delivery arrives at one of the 3 ports on Kings Peaks USCG can search every single crate If they find a dark web crate they can boltcut the crate and seize the dark web item New Priority Shipments system Every tsunami the ports request the Kings Peaks civilians to deliver large shipments of different minerals paying higher than the average Trader found on Kings Peaks. These requests are legal and illegal USCG is notified that there will be more activity at X port but they will not be told if its illegal or not New crafting system Complete unique experience table and level system Ability to craft all types of weapons, virtual items, vehicles, clothing and more Over 25 new virtual items added to the island for crafting Train system AI drives the train around the map stopping at different stops Purely for aesthetics and transport will hopefully be a job in the future Desync ramming or stopping the flow of the train is an instant permeant ban Gangster Whitelisted Faction implantation Ability tumble(launder) bitcoin through faction businesses Ability to buy and sell btc from players Multiple custom uniforms added Two new cars added for Gangsters only (Dubsta and Sentinel) Ownership of Kings Peaks Customs in Pine City 3 new major crimes NASA Start with a USB virus, hack into the computer system and drop the NASA security shields to defuse the fake gravity in the ball room Defuse the balls gravity and sell it to the crazy Chinese man in pine city. Embassy Start with an Embassy Explosive found in rebel, blow up the vault door and use a drill bag to drill through the second door Art Gallery Steal any of the statues scattered across the art gallery Once you steal one statue the art gallery will go into a lockdown and you must use the computer hacking system to get out Shark hunting Harpoon found in Hunting Store Cut the shark fins off and sell them to the illegal trader Its a full redzone so be scared of CG New mafia stuff New Hudson hornet vehicle Ability to shoot from the Roosevelt and do drivebys New mafia house added in east pine city Cigars and cigarettes' with full smoke particle effects implemented Whitelisted civilian factions, Donators and Faction donators only New lightbar and siren system Full ELS system with multiple different sirens and horns Government vehicles show as yellow lights Medic vehicles show as green/red lights Cop vehicles show as red/blue lights USCG show as blue lights New ANPR radar system implemented New Patrol Bounties system added Found on the bounties app on phone Take random bounties to earn money/exp on AST Assign your patrol partner via the windows key menu New roleplay mission Meteorite mission Bring a pickaxe to the fallen meteorite while the Police block off the roads, once the meteorite has been on earth for 5 minutes and exposed the earths oxygen the AST will be able to clean it up. New gold model added for major crimes New furnace instead of a sign at processing New civilian vests added to clothing shop, they have the same armour as cop vests and show the pistol in the pocket New radio animations Basic hand to chest animation Arm to hand animation added for ABI/CGIS and Whitelisted Factions New call system You open your phone and hold it to your ear (model will be added for this later) New life alert system for EMS Added more of a roleplay aspect to people requesting medic with new notifications and map markers New stretcher system for EMS Ability to take stretchers from ambulances and then move the patient inside the ambulance for more roleplay. New laundry mat building for whitelisted civilians to buy New steel mine added New railway tracks added across the whole map (NOTE: CROSSING RAILWAY BRIDGES IN VEHICLES IS FAIL RP UNLESS BEING CHASED BY THE POLICE) New give money/give dirty money system found on the interaction menu New shank system (same as 3.0 one) New XP tables for the perk system New weed and LSD field while farming is disabled New firearm registry system All legal firearms are able to be searched up in the windows key Police PC by cops New help guide added to phone to help new players New evidence system New Jetpack added New icon above the HUD to indicate your voice volume All name tags have been wiped above the head Fixed some gas station pumps not working Fixed entire housing system, all houses are now buyable and all doors work Fixed interrogation system and implemented new runs into it Fixed pricing on the upgrade system and made it so you can't upgrade without upgrading to the lower tiers first Fixed boat impound issue Fixed Police K9 menu Fixed all EMS skin issues Fixed the double interrogation menu for CID Fixed missing items in civilian clothing shop Fixed the ability to remove barricades Fixed SERT being able to see the undercover shop Fixed middle DOC tower Fixed Dye pack being illegal Fixed CG hanger doors Fixed CG boat spawns for the cutter to be viable(moved down the pier) Moved the Pine City Jewl Store to the Tony Jewls near PD Fixed MacArthur Job center Fixed Jaws of Life price Fixed fire engine ladders Fixed organ truck spawn Fixed uranium and lsd perks Fixed the animation issue after restraining on the ground Fixed inspecting bodies Added donuts and water when getting sent to jail Fixed ems not accessing boat shop There is probably a billion more bug fixes we've done as a team but no point putting them all here
  6. I hope it will, mafia worked perfectly and everyone loves it so I am sure the gangsters can be the same.
  7. In an ideal world the gangsters would offer parker 0% fees on any bitcoin laundering in exchange for Parker mass selling his weapons to the gangsters for the gangsters to resell for more.
  8. Hello everyone, just an update from the team in relation to 4.0 full release. Economy information On the release of full 4.0 out of beta we will be changing a few things, a requirement for us to do this is to refund all vehicles, refund all perk points and changing your level to fit the new exp system (MOST OF YOU WILL ACTUALLY GO UP IN LEVELS), refunding houses/storages. To make this easy on us I have made it so you can sell cars for 95% of the price (5% just to recover a bit from the economy inflation issues at the start of 4.0) Everyone must sell all their cars before we move to the full release which will happen sometime this month. If you have car upgrades just leave it we will manually do those. Use anything and everything you can in your containers, class 3's etc will be wiped to the people who wasted money on RNG crates this is you --> For the containers stacked with pistols etc we will be compensating people for these (to get compensation for your container posessions you must log on to full release buy a house, place a container and we will give you the 50k for the new one + add the contents to your new container again, again if you just have vitems please make it easier on us and use them up before the weekend.) People are asking what did we decide to do about class 3s We're going to try some new stuff, but that doesn't mean we're not open minded about how changing access to class 3's may effect the server in the long run. We're keeping an eye out for opinions and make sure you speak your opinions on suggestions around class 3's if you feel the need to. Here is the path I plan to take with it, stuff may change: On full release there will be 2 main ways to get class 3s and that will be crafting and the darkweb. Crafting has a full experience system with levels etc which will probably take a bit to get going, Darkweb will probably start a lot faster then if we had it on release as people have money for houses/furniture. You will find graphics cards for doing everyday tasks on the server which you will be able to sell to other players or add to your mining rig. It will only mine if you're only. Yes we have some new afk kickers and systems to make sure players are actually playing. If the darkweb being the only main way to "buy" weapons doesn't work out but crafting is working out we will add an auction house system at the black market. This will allow crafters to sell their guns on the black market and other players to buy. Ideally it will be a player sourced stocked rebel. If that doesn't work we will add a rebel in with expensive guns but full KOS If that doesn't work we will add back normal rebel but have advanced rebel in the darkweb/crafting If none of that works we will go back to how it was on 3.0 All I ask is everyone gives it a try, even the fraggers. Parker Snovle is a nice guy having to buy guns from him instead of buying it from a stand actually sounds better to me. Feel free to ask questions Ill try my best to answer them.
  9. Please ignore epic .5 the design lad Seska was asleep! Added oil rig robberies Stand is on the top room with the two yellow windows behind the large yellow tower) Added oil rig robberies to count towards the armed robbery quest for both cartel and mobsters Added oil run (if its more than 80k an hour let me know) Added basket recover for Jayhawk and Blackhawk Added 5 new custom boats to the boat shop Three new cabin boats One new speed boat One new yacht Added base ARMA rescue boats as well Added space to all the boats making it scale like trucks Simple Show ID script added Windows key New restrain system You can only Shift + R if the person is tackled or restrained To restrain someone you must walk behind them and windows key "Restrain" This will then put you both in animation and the civilian has 2 seconds to hit the "C" key to give him a 50% chance of resisting arrest Note: Resisting arrest is an offence and can get you an extra charge and cops can use more force once you are resisting. Sitting on chairs now works Spoon system completely fixed (Try not to leak the spoon spots so its a cool secret) Verified icon on twitter fixed (Donator Tier 2+) Drug addiction fully implemented Fixed bus "heading to" hint error Fixed Pharmacy Robbery and added another one to Avonpond Fixed Military ship and Fort Knox laptops vanishing due to cleanup Changed shipwreck loot table Fixed houses being able to be bought by two people Containers now get removed when you leave Lightbars disabled apart from Charger, Fire Trucks and Ambulances (Possible crashing fix) Blood diamonds (now called Diamonds) buffed from 1300 to 1375 Blood diamonds (now called Diamonds) shop fixed You now can't complete trucking missions unless you're in the truck You no longer become shanked when being strip searched (dont ask ) Fixed jail system release and gang quest Fixed shipwreck, plane crash and plane crash boxing getting cleaned up Fixed Charger Lightbars Drug system cleaned up a bit timing wise Changed the housing crate box to a non-idap one Fixed the housing crate vanishing when robbing it (sorry) New open door function Changed Smuggler Boat to the drug sub Changed Cocaine shipment locations Added gun shot residue when you shoot Cops can windows key to figure out if you have shot or not Wash your hands in water to get rid of it Added homicide investigation back (Allows CID to investigate cause of deaths and evidence on dead bodies to help with RP) Pharmacy robbery marker is removed after 4 minutes Removed glitched car from SUV shop Added small exp reward for the person accepting dirty money to launder Fixed UNM CID charger Added restrain sound back Helicopter gas stations added to top right island (CG jurisdiction) Sending someone to jail wipes their clothing apart from Prison hat and Prison uniform Fully fixed bridge functionality including the gates Added atm to rebel Nightclub is now in mission with no damage on until we modpack update Fixed crop dusting marker Fixed floating sign at Jewl store Fixed seizing drug box at plane water wreck Supermarket now accessible by EMS,CG and AST Fixed casino rob timer Nearly there fellas! A modpack update should fix housing, we're narrowing down the crashing issue everyday. Now we can get back to the POG things to get out of beta. Thanks for being patient with us.
  10. Google Drive (Updated mods only): https://drive.google.com/file/d/1GAbQcZBdBNQR1jTdZbvtHr9WxO_PgXbz/view?usp=sharing Full drive: https://drive.google.com/file/d/1ZWqdrhCrBlw2bTmbOEHtrwgCzNSeqWky/view?usp=sharing Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig Map changes Carbaro mostly complete New highway overbridge near cabaro with cool sheds underneeth Grove street improved a bit Fixed all the bridges Multiple small fixes New island top right AST changes Fixed ABI fatigues Fixed WL fatigues Fixed all the whitelisting (Please contact Oliver if someone this missing/incorrect) KPRS changes Added formal uniform Added flight paramedic suit Added EMS rebreather & wetsuit Added EMS hellcat Added EMS cap Fixed inventory space of vests Fixed not being able to pick up clothing USCG changes Fixed USCG CVPI Fixed USCG Charger Gang changes Sin City Response Team Vest & Hat Dirty Bandits Cap The Bredrin uniform/vest Fixed weed maps Changed all dialogs to red Fixed goose spawning in ground Fixed Dirty Money vanishing (if you lost it make a compensation request we have extensive logs to check) Fixed Dirty Money cleaning Fixed code of laws app to new code of laws Added back Krystal to the nightclub Added a roleplay uniform to all the official gangs Fixed threat level colors Fixed field prosecution requests Fixed conviction logs Fixed compensation bot Fixed radar stations being cleaned up Fixed nightclub locker/washingm achine Fixed all houses/trailers locking
  11. Google Drive: https://drive.google.com/file/d/1ugY72mRZCXEzafKNo9nNG6JQ_HnFQWIx/view?usp=sharing Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig Map changes Multiple new islands added Grove street slightly improved Second farm located on the left side of the map New gas station Fixed houses being locked Fixed trailers Concrete fixed acorss the map Fixed CID warrent alerts going to SWAT Drug drops for whitelisted civilians Start a drug drop from your base You must have 500 of any drug in your faction storage to start Get 1.5x the price of drug dealer for the drugs Added ability for whitelisted civilians to frisk Vehicle customs fixed (APART FROM NUMBER PLATES) Twitter verified fixed Fixed money laundering issue Vehicles now spawn with fuel at all times until fuel saving is fixed Cocaine shipment now has the text Fush trader fixed Hunter clothing removed Fixed roosevelt impound price when upgraded Fixed Blood Diamond Trader to actually buy the diamonds Removed broken animation from seizing drug boxes for CG Added map marker to Jewl store robberies(If the hint doesn't say which store please report it as a bug and say which one it was) Medic claims now display on deathscreen properly Using the panic button now uses it instead of just the hotkey You can no longer plant weed 3000m from the processor You can no longer plant any plant 2000m from the farming store Fixed applestore hatch Fixed uranium trader sign floating Fixed drones, trackers and detective equipment for CGIS, CID Added it so EMS hazmat suit works when recovering people attacked by bees Threat level added back Fixed jail jobs Fixed jail doors Fixed jumping over fence at jail (note searching is still broken, its a wip)
  12. Kings Peaks 4.0.1.1 100+ animations added to animation menu Most of the dances will be reserved for donators but I am allowing everyone to use them for a few days to try them out Please use the roleplay state animations to increase your RP espically when talking to others Removed verified tag from twitter until we fix the issue (Its meant to be donator only anyway) Fixed f series worth $0 in vehicle shop Added overbridge to get from Pine Heights to the Orchids Fixed medics claiming and unclaiming bodies Ability to seize drug boxes as coastguard Cash reward EXP reward Joint rolling fixed Medic air shop fixed UC cars fixed CGIS cars fixed Fixed bar cates at CG base CGIS can now interrogate people Gas Station outside USCG Base doors fixed Blood Diamond Processing now has a new location Smug Boat spawning on its side fixed CG can now frisk civilians No smugglers boat crate. Fixed EMS Range Rover and VPC Fixed EMS new custom helicopter Made it so apple store marker deletes on completion of robbery Fixed all bus stops (I hope people actually do it, it took me ages) Fixed HGV truck job locations We will be doing a map update tomorrow to implement a few features. Bitcoin and the train should be here by the weekend. Also check out 4.0.1 changelog
  13. There are no bug reports, please post them and I will fix them asap!
  14. Kings Peaks 4.0.1 More animals spawns Bee keeper outfit in the store Mafia changes Mafia can now go into debt making it so you can clean at anytime. (This is to help test the limits) Mafia can now access their container 75% closer than before Cleaning now is a bit faster All whitelisting in faction shops should be fixed (Please message Oliver Ericsson if there are issues) Fixed cars having no fuel after impound Fixed helicopters not saving Jail jobs fixed Jail garbage fixed Added numberplate processor to yard at DOC to process metal When robbing people for money it now gives clean money so you can give it back (Sorry Riiken) You can now access trunks closer to people. Fixed multiple issues on the skills menu with levels not matching the required. - Fixed not being able to move after being frisked (if it still doesn't work use CTRL + 6 > General > Full Cancel) - Fixed bridges for CG Fixed MacArthur Jewl store hint Blood Diamonds are now known as Rare Diamonds Fixed broken gas station near liberty Made it so CG receive clean money from asylum seekers when rewarded - Added gate back to DOC Drug box is now sellable to drug dealer Honey buffed from 250 to 800 Fixed evidence locker vanishing GPS trackers now work for detectives Land plane crash fixed location wise Tier 1 taxi car replaced temporarily with a taxi - CG boat garage/shops fixed at jail - Avonpond boat shop fixed - Old woodriver boat shop fixed - Removed oil rig task until the new oil rig is made, replaced with robbing stores (mobster gangs) Bee suits are now in(sorry about this just lots of config changes and overwriting) Gangs now have their suits - Anti func spam fixed (Multiple virtual items like jerry can etc)
  15. Hello people! Thank you for your patience, this is the thread you've all been anxiously waiting for. We will be releasing ANZUSGaming Kings Peaks 4.0 Beta on the 27th of December at 2PM EST. The mod pack will be released on Christmas Night for people to download it overnight or throughout the day. Feel free to ask any questions and I'll do my best to answer it. Massive shoutout to the whole development team, you guys will never be able to understand the amount of effort that has gone into this update. The amount of little things that have been done in the background to improve the overall look of the map, the functionality of the framework and the atmosphere of the buildings. If you see developers around please give them a big thank you for their hard work again you guys can't comprehend how much work has gone into this.
  16. Big thanks to @Will Boyd for his epic filming/editing.
  17. Hello people of ANZUS! I hope you enjoyed the 12 days of Christmas sneakpeeks in the discord. We shown maybe 50% of new stuff coming in 4.0 so there is A LOT more to enjoy when it is released. We don't currently have a set date and I will not set the date until we are 100%. releasing on that day. A small group of us are testing every single thing on the server and will do so multiple times to hopefully have very little bugs on release. The release date maybe announced 3 days before it happens so just be ready. Purge Purge will be starting around 17-18th of December, the purge will last until 4.0 release. During the Purge we will doing multiple different events like last year such as SMT/Devs defending a whole city and everyone else attacking it. We will do stuff involving the governor. There will be no SOPs and stages of full KOS will be announced but it will not be full KOS the whole time. Events Every single day we will be aim to host 3 events between now and release of 4.0, one event at AU times, one at NA times and one at EU times. At every restart a senior moderator+ will post an announcement in the #events channel in discord when they plan to start an event and what event they're doing. I know during EU times Trevis and Jack have already started doing these events. Wars events will still happen on Saturday hosted by myself or another member of SMT. Wipe The wipe vote will be going up the day we start Purge, we will save the database. If we do wipe there will be a 3.0 leaderboard saved of the day Purge starts and that 3.0 leaderboard will remain on the stats page forever and people will be able to look back and see who the top people during 3.0 was. This leaderboard will only show the top 10 so if you're close to it and want to hold a permeant leaderboard rank now is your time to grind to get there. Donations As you can see by the sneakpeaks A LOT of time has been put into 4.0 and with time it usually means a lot money. A lot of money has been spent paying developers to make this update as great is it can so we appreciate any support we can get. There are still a few art gallery paintings available for 4.0 supporters. More information here If you want your gang uniform/gun skin on release you must pre-order it or for the free official gang uniforms they must be sent to Oliver by Wednesday of this week if you want them in. Thank you all for being patient. Keep the server activity up and enjoy 3.0 while you can. People always say "I miss 2.0" so I assume it will be the same with 3.0 to 4.0. Enjoy it
  18. Hi everyone, as you all know 4.0 is really close so the normal server is dropping off a bit while people take a break before the big update. In the mean time we want to do some fun events on the server that will keep people interested while the developers are hard at work. The Purge - At this stage we are doing a purge with no SOP for LEO factions. How long we do this is the question, how long do you guys think? 3 days... a week? What other events do you guys want? Write a detailed suggestion reply on this thread so we can write up a calendar on what we're going to do and at what time.
  19. Hello everyone! I hope you've been enjoying the several sneak peeks for the 4.0 update coming up pretty soon. As many of you are aware, we are introducing whitelisted civilians to the server to hopefully increase the roleplay a bit. Don't worry there will still be class 3's, capture points and majors but we're trying to find a line between combat and roleplay everyone enjoys. With new factions we need some new leaders, but we need the right leaders. Someone who will direct the faction towards the best roleplay they can. If you're interested in applying please follow the directions of this form: https://forms.gle/WUswvu5kDPEQ4zmH9 Requirements to apply: If applying for the faction lead (sheriff equivalent) then you must be 18+ If applying for anything under lead then you must be 16+ Do not apply if you are under 16 You must not have an LEO character on 4.0 release (You can still have a medic and a civilian character) You must not have anything coming up in the next 6 months that may effect the running of the faction. (We're looking for a long term leader) You must be willing to roleplay in an accent. (e.g. Italian Mafia accent or a GTA V gangster accent) Some more information about 4.0 whitelisted civilian factions: What will they do? Many different things that we do not want to leak yet, but it will involve different ways of doing runs and making money. Business ownership will be a big part of whitelisted factions throughout 4.0 as well. How will you decide who runs it? SMT will vote on each LOI submitted, if you get majority YES votes you will get an interview and the same thing will take place after the interview. When will you decide? These things take time but it will be ASAP so we can get the ball rolling.
  20. Big thanks to our development team who are working hard on the biggest update ANZUS has ever seen which is 4.0, if you wish to contribute/support development of the update direct message Doug on discord. 4.0 teaser trailer(Not the trailer the teaser of the trailer) Google Drive Update: https://drive.google.com/file/d/1Cd82NHtv0qQzMyn8atzljd1jivAKuBcl/view?usp=sharingGoogle Drive (full): ADDED LATERArma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig National Bank reward buffed 15% Fort Knox reward buffed 10% Laboratory reward buffed 20% Art Gallery reward buffed 20% Sunken Ship reward buffed 30% Greenville reward buffed 10% Saltwater Casino reward buffed 20% Buffalo Casino reward buffed 10% If cops can seize the gold at majors within 20 minutes of it spawning they get a large cash/xp reward. This is only for the gold majors for now, will be improved on over time to encourage fast majors All daily challenge rewards increased by 25-50% Cartel money now gives 1500 per print instead of 500 All major crimes distance changed from 10-30 to 55-75 (How close you need to stand) Multiple changes to buffalo to help National Bank balancing Transport truck buffed from $115,000 to $300,000 and hint fixed All legal mineral runs are now 270 All hunting item prices increased by 300 All illegal runs buffed by 10-25% Gold dooblins buffed from 180 to 350 New gang stuff New altis uniform, belt, beret, vest 1 and vest 2 added New cash gang uniform/vest/bandana/boonie New green machine uniform/vest New SPQR uniform/vest/vehicle New JonnyFive vest New Somali Pirate Uniform Colour (White to Black) New vehicle Bentley Mulliner Bacalar '21 1 million in the sports car shop
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