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George

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Posts posted by George

  1. image.png.7c7065ab73a6df5f53768789099e23e8.png
    Google Drive Partial (Drop into mods and resync with A3S): https://drive.google.com/file/d/1dpLH2bOA5jNTZsumVl7ZViNVHCHt6Zly/view
    Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig
    (Click here for guide on how to update with Arma 3 Sync)

    Arma3Sync may appear slow to start with whilst it processes the hundreds of tiny small file updates with signatures.

    • Building Adjustments:
      • Fort Knox has received several slight tactical adjustments, you can read more about them here
      • The Embassy second door has been opened up to allow a third point of entry onto the top floor to further balance the third floor hold.
      • The glass has been lowered at the National Museum on the balcony.
      • A back door and back storage room have been added to the surf store, the building should be alot more playable and tactically intriguing now.
    • Re-enabled Embassy Robbery
    • Added Christmas Lights and Christmas Decorations across Miami
    • Added christmas twitter emojis, :santa:, :xmastree:, :present:
    • Added HUD Customisation Menu
      • You can now customise your HUD by changing the colour and opacity of the background, aswell as adding/removing the stats numbers display.
    • You can now F1 respawn at a rebel raid
    • Added new spark vfx when striking metal with bullets
    • Increase how long a school of fish remains active for
    • So long as DOC is not in lockdown, Lawyers can now spawn at the correctional facility. Read the comment here.
    • Added a new crop: Sugar Cane
    • Adjusted the moonshine run and moved to a more carribean gulf coast moonshine, you now process sugar cane, a new crop, into Moonshine rum, sugar cane requires level 25 farming to plant. Sugar cane can be legally farmed with the sugar cane production license, but you cannot use the processor if you have this license. The selling price of a crate of moonshine has been increased by 33 percent.
    • For those that do not have numpads, Added a radial menu for police/ems to set their frequencies with. You can access it with Ctrl + F1.
    • Striking a resource at a mining area that requires you to hit rocks will now generate spark effects for awesome immersion. You now need to hit rocks to mine Steel.
    • Sending/Impounding/Seizing a vehicle as cop will now display the correct verbage on the progress bar.
    • Moved the Miami Police Department to a Police compound in South Miami.
    • Fixed Maximum Speed for FHP Dodge Charger SRT Interceptor T1
    • Fixed Vehicle Horns for FFR Dodge Ram 5500
    • Fixed Tiers for Koenigsegg Agera '11
    • Increased the money cops receive for sending people to prison
    • Updated lightbar effect on the Raptor, CTSV and Durango.
    • Fixed incorrect passenger count on the AS365 helicoper.
    • Added more new weapon skins that will be added as weapon wraps.
    • Added new expected gang uniforms and other civilian content.
    • A variety of other fixes and changes.

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    • Like 9
    • HYPERCLAP 6
  2. changelog-banner.png

    Google Drive Partial: https://drive.google.com/file/d/1jZfTZtL0Q85Nvp0wHgAezKjUw5SnvWid/view?usp=sharing
    (Scan with Arma3Sync Atleast Once Afterwards!)
    Arma 3 Sync: ftp://51.79.66.23/.a3s/autoconfig
    (Click here for guide on how to update with Arma 3 Sync)

    This is a small modpack update, we have updated our development workflow so we can do more routine smaller modpack updates more regularly and this is mostly a test of that process. Arma3Sync may appear slow to start with whilst it processes the hundreds of tiny small file updates with signatures.

    • We have removed all weapons of high calibre excluding bolt action snipers, and any magazines higher than 30 rounds for 5.56, some 6.8's such as the M16A6 and M4A6 remain, and the Blackjack .300 remains too, our intention is to move back to 3.0 combat style.
      • The weapons that are currently in circulation will be the last remaining ones.
      • We have lowered the cost of crafting SOST by 50 percent, and added SOST to SWAT only weapon shop.
    • As part of the transition back to 3.0 combat style: Added back group hexes.
    • Added an automatic crafting machine upgrade to the warehouse, craft items, leave your warehouse, and come back later to collect the goods, do not leave it over restart.
    • Added a new minor crime, Internet Cafe Robbery
    • Added a new minor crime building, xpress Tech Store
    • Added a new minor crime, Surf Store robbery.
      • All three new minor crimes take slightly longer than a gas station robbery and pay slightly more.
    • Added Snow to the weather cycle for the holiday spirit.
    • Added back an adjusted and modified benelli shotgun.
    • Updated the Play Now button to the current server IP.
    • Added a fourth police car siren option, the priority wail.
    • Added vending machines across the map that redburger and bluking can stock up with fries, and will get money to the company bank account when purchased from.
    • Paycheck center is now a minor crime, with a payout of $20,000.
    • Increased the payout of Gas Station robberies
    • Added a conflict only twitter, out of character is permitted on these tweets, toxicity is not.
    • Added a few more orchards and farms around the map.
    • You can now view donator items in the clothing store.
    • Fixed towing on tiered vehicles
    • Increased the gap between transport truck events and made them less common.
    • Increased the payout for transport truck events from 10k cash to 25k cash, increased weapons given. Drug transport gives 30k.
    • Added a spawn menu to second debug island.
    • DTU & GSU Tiger Plate
    • DTU New Facemasks
    • Added the wall repair kit to rebel market
    • Added new attachments to the CTRG shop
    • Fixed an issue with announcements of entering hideouts and DTU names.
    • Increased the chances of a fish swarm spawning, and how long they last for.
    • T440 Leaning issue fixed
    • Added more lights to F450 Vantage Towing vehicle
    • Fixed Aston Martin Vantage tiering 1-4
    • Fixed Toyota Supra tiering 1-4
    • Fixed the miami villas not having lockable doors
    • New lights for raptor
    • Fixed tiers for Vantage
    • Fixed tiers for DOC Explorer 2019
    • Fixed tiers for DOC Explorer 2020
    • A large variety of other bug fixes and economy changes.
    • Like 17
    • HYPERCLAP 3
  3. We don't plan on doing this at this time, we have adjusted the weapon classification laws in the past and cops have just gotten confused or ignored them entirely. Just remember that you can stack charges and should be stacking charges at all times as per the state command order.

  4. At present, cops are taking many wins against the Promet and it has not became a problem requiring development intervention, If it does, then we can take a look at it, but at the moment it has not yet reached that point.

    If these OP weapon posts continue to jump the gun in the future, it will be alot harder for us to tell which weapons are a genuine cause for concern, and which suggestions are just based on one upset experience. Try and back up your claims with stats or videos if you want to make a further suggestion on it.

    • HYPERCLAP 2
  5. As with the suggestions about major crime camping and vault timer, please make specific suggestions to resolve these issues via gameplay changes and other approaches, a server rule is not the answer and only causes more drama, entitlements and toxicity aswell as furthering a stale and unnatural gameplay loop.

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