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Loxxon Husky

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Posts posted by Loxxon Husky

  1. On 3/20/2024 at 8:00 AM, Dylan Rodgers said:

    Honestly am ok with that, with it being 4 BORTAC right now I do not think anyone I speak to regularly have had a single chance to mine any.

    I agree with Dylan let it be BORTAC.
     

    • TF 1
    • Weirdnite 1
  2. 7 hours ago, Raphael Mephistopheles said:

    Some of these like the F-450 just won't happen. You get too much for your buck, and makes the runs faster. I get that trucks are more of a hauler than cars, but at most they could get before denting the economy would be like 80-100 space. By that point, you haven't really presented much more of a reason to buy the trucks, so it kind of would be pointless. 

    I rarely see any Pickup trucks being used I have only seen ones with extra space get used like the F-450 and Toyota.
    I would say 100 or 150 would be fair and the more expensive the truck is it goes up more.

  3. 13 hours ago, Chang Changle said:

    this is going to get denied instantly by a dev or doug himself. Reason being you want actual truck inventories into pickups which makes no sense because IRL those trucks can only tow or haul a couple thousand pounds compared to the big rigs. While I would love this its just not smart for the economy. Runs would get done in half the time they are done in now and these trucks are faster and have close to the same storage as the big boy trucks. I think some trucks could have more inv space but nothing more then 150 max cause then the economy would be fucked. 

    Its already taking hours to do a run with 350 box truck my guy
    I don't think it would break the economy at all.
    if 150 Max is idle sure but 250 space is also a fair judgement.

  4. 1 hour ago, Marcus baker said:

    No someone mentioned something about it in discord over a week ago, And i agreed and i experienced alcatraz a couple more times so i put in a suggestion, I respect the conspiracy theory though albert.image.png.4f7965a8f1c57800f7d6164869d112e8.png

    Idk man the way you type this suggestion sounded like someone is raging.

    I would suggest redoing your suggestion again.

  5. Type of Suggestion?: server suggestion

    Please explain what the suggestion is about and why you're posting it?: Currently Pickup trucks don't have any good trunk space most have 40 or 20.
    My suggestion is to make pickup trucks be used more back in 2.0 Pickup trucks used to carry 250 but now its all been nerft to the ground.
    [
    I WAS TOLD TO MAKE A SUGGESTION REGARDING THE PICKUP TRUCK ISSUES BY A DEV]

     

    Solution on how to make this work?:
    Here are my solutions to fix the current pickup truck issues we have in 7.0


    The Chevy 1500 Crew Cab - https://gyazo.com/c1f4f38d4310b1efd6b8d4ac68a606e5
    This truck has handling issues as well as off-road speed limited to 145km
    Current Stats - Price Mark: $45,000 -
    Max Speed: 223 - Horse Power: 669 - Trunk Space: 40 - Durability: 66
    New Stats - Price Mark: $45,000 -
    Max Speed: 285 - Horse Power: 850 - Trunk Space: 200- Durability: 400

    GMC 1500
    Crew Cab - https://gyazo.com/be76aa0a16ed764f66fd0c8823e15145
    Current Stats - Price Mark: $12,000 -
    Max Speed: 275 - Horse Power: 836 - Trunk Space: 40 - Durability: 65
    New Stats - Price Mark: $12,000 - Max Speed: 250 - Horse Power: 700 - Trunk Space: 120- Durability: 250

    Toyota Hilux '14 - https://gyazo.com/0350453aad1db8e986848789d5669f81
    Current Stats - Price Mark: $13,250 - Max Speed: 245 - Horse Power: 396 - Trunk Space: 55 - Durability: 65

    New Stats - Price Mark: $12,000 - Max Speed: 250 - Horse Power: 600 - Trunk Space: 120- Durability: 250

    Toyota Hilux Arctic Trucks AT38 - https://gyazo.com/e9e6ad463dd6f7fa3402ad614e399575

    Current Stats - Price Mark: $14,800 - Max Speed: 245 - Horse Power: 596 - Trunk Space: 55 - Durability: 65
    New Stats - Price Mark: $45,000 - Max Speed: 285 - Horse Power: 850 - Trunk Space: 200- Durability: 400
     

    Toyota Tundra TRD'19 - https://gyazo.com/e6ae15a4141ef286ab60d38599794d1f

    Current Stats - Price Mark: $82,000 - Max Speed: 250 - Horse Power: 396 - Trunk Space: 40 - Durability: 65
    New Stats - Price Mark: $55,000 - Max Speed: 285 - Horse Power: 600 - Trunk Space: 150- Durability: 250

    Toyota Tundra TRD Pro'19 - https://gyazo.com/34a9c453022959efe11ba0e548bd05ce
    Current Stats - Price Mark: $82,000 - Max Speed: 250 - Horse Power: 696 - Trunk Space: 80 - Durability: 65
    New Stats - Price Mark: $75,000 - Max Speed: 290 - Horse Power: 800 - Trunk Space: 200- Durability: 450

    Nissan Titan Warrior'17 - https://gyazo.com/82da5aff0da0c87d6899862c7dfb6ecc

    Current Stats - Price Mark: $102,000 - Max Speed: 260 - Horse Power: 750 - Trunk Space: 60 - Durability: 85

    New Stats - Price Mark: $95,000 - Max Speed: 310 - Horse Power: 850 - Trunk Space: 280- Durability: 520

    Ford Raptor  - https://gyazo.com/ab64dc5f17b1fabde4005a5032f0939a

    Current Stats - Price Mark: $23,500 - Max Speed: 250 - Horse Power: 295 - Trunk Space: 55 - Durability: 65

    New Stats - Price Mark: $25,000 - Max Speed: 280 - Horse Power: 600 - Trunk Space: 150- Durability: 250

    Ford F-450 Super Duty - https://gyazo.com/2f69353a31cd2d8a9d42cfc605f406dd
    Current Stats - Price Mark: $80,000 - Max Speed: 260 - Horse Power: 791 - Trunk Space: 100 - Durability: 65

    New Stats - Price Mark: $80,000 - Max Speed: 290 - Horse Power: 600 - Trunk Space: 220- Durability: 450

    [This is mainly my side of the suggestion, if the community wants to suggest better stats feel free to comment below]

    Pros & Cons?:
    Pros: More pickup trucks being used,
    Allows Hunting ppl to have an off-road vehicle with trunk space.
    Overall, it makes sense for pickup trucks to have more trunk space, armor, speed and horsepower than a normal SUV or sedan.


    Cons: Dev work.

    • Like 6
    • + 1
  6. would be great if 4x4 wheel drive such as F150 or other kinda pickup trucks with 150 trunk space or more that allows us to carry hunting meat and skins

  7. 1 hour ago, Hue Hatch said:

    CTRG running mexico would be a dope idea we are all down for that

    Only concerns i could think of is how we would stop people, and things of that nature 

    CTRG make a sub department for Mexican Police Ill join :3

    • Dislike 1
  8. 10 hours ago, Scotty Grahner said:

    Asylum seekers isn’t worth it atm, oil rig robberies are forced negotiations, meaning it wont matter much. That leaves smuggler boat, which would be good with armed boat escorts but having a piece of content made to facilitate one thing isn’t ideal.

    The Idea is to have more water combat. Oil Rig is fucked due to the fact it has no cover whatsoever + its a extremely outdated model and small is why I suggested for a new model to be made.
    Smug boat is a high risk reward in which I see armed boats to give it a escort. But the thing is you can still use the illegal boats for minor crimes around the water to get away from police land to sea etc.

  9. 9 hours ago, Scotty Grahner said:

    I just imagine milship robberies with people driving around boats with 50cals on them. Sounds fun, but also unbalanced since vehicle combat is based more on numbers than skill (with the exception of air combat) in arma. So if civs outnumber cop boats they’re pretty much guaranteed to win and vice versa. Plus, stuff like milship is forced negotiations meaning cops can just ignore the boats.
     

    Regarding milship we can't even bring out the cutter.
    So same rule apply's to brining illegal armed boats to majors.

  10. Type of Suggestion?: server suggestion

    Please explain what the suggestion is about and why you're posting it?

    I'm posting this suggestion because the current oil rigs are too small for combat + helipads are also small for Jayhawk.

    I recommend we get a bigger oil rig that can be model by our devs our devs are much loved and it would be amazing to see them make a nice oil rig with many combat spots etc.

    Solution on how to make this work?:  

    What Doug suggested a model of a Oil Rig that looked pretty good
    image.thumb.png.ea090d8fdcb0b4e043bf96d4e05f3d75.png

    Good examples would be on 2042 oil rig map https://www.artstation.com/artwork/r9J0a5

    500751942_andrey-simonenko-(1).thumb.jpg.e36d8f97488f0f411378cf42702a8756.jpg2006179977_andrey-simonenko-(2).thumb.jpg.2542b77a180cb7ef8e031b0d59e90826.jpg1053502799_andrey-simonenko-(3).thumb.jpg.8933049a8bb01509b8a10e694f45e760.jpg1528488485_andrey-simonenko-(4).thumb.jpg.b60ea602032a1bbce2c22bb535fdd898.jpgandrey-simonenko-.thumb.jpg.85146eb8a1c489b2a9bc3645224ed92b.jpg

    Pros & Cons?:

    More interaction with USCG.

    Better combat style than previous oil rig 

    More Cover

    More oil rigs being robbed etc..

    Cons: Dev work

     

  11. Type of Suggestion?: server suggestion

    Please explain what the suggestion is about and why you're posting it?

    Back in 3.2 update, Civs were able to capture Oil Rigs to get more reward while USCG had to decap them etc.

    Solution on how to make this work?

    • Capturable oil rigs
      • Civilians and USCG can capture/decapture oil rigs for a reward
        • Civilians get money from owning the oil rig and people processing (similar to mafia/cartel but no capture requirement on the cartel or mafia base only the oil rig)
        • USCG get money from decapping the oil rigs and giving them back to the Texas Oil Company

    Pros & Cons?:

    Pros brings back a good classic system that everyone enjoyed.

    More interaction with USCG.

    Cons: Dev work

  12. Type of Suggestion?: server suggestion

    Please explain what the suggestion is about and why you're posting it?

    So I had the idea of having civs be able to craft armed, armoured boats and boats we currently have but with no registration or serial number logged onto the boats it self.

    With the armed boats they will only be able to have weapons of 50 cal, 5.56 or 7.62 LMG.

    With armoured this can vary most armoured boats would come unarmed or armed depending on crafting lvl you are.

    Why am I suggesting this all a sudden ? 

    I'm suggesting this cool idea because one we don't see that much interesting water combat and it would be amazing to see some sorta civs being able to get access to illegal boats pre crafting.

    Solution on how to make this work?

    In regards to crafting civs would need to buy a hidden boat warehouse where they can craft their illegal boats and such.

    to get armoured and better boats for crafting there would be a Mexican AI man mission to help with this.

    With armed boats crafting lvl for example a 5.56 boat u need crafting lvl 15 or 20.

    With unarmed armoured boats it would crafting lvl 30.

    Since Armed boats would be a thing USCG would need to be able to counter this by having their RBM or a new boat come with a armed version of it.

    Pros & Cons?:

    Pros 

    More interaction with USCG.

    More water crime activities.

    More combat on water.

    A new path to do illegal on the water.

    Cons: Dev work

    • Like 1
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